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Comment History
ThrillhouseWUT
ThrillhouseWUT - - 5 comments @ Escape: Sierra Leone Title Graphic

Great news! Can't wait.

E:P was really damn fun. Stumbling across a base was exhilarating, haha.

Good karma+2 votes
ThrillhouseWUT
ThrillhouseWUT - - 5 comments @ Escape: Sierra Leone Title Graphic

Hopefully you can retain the CE2's natural lighting look in CE3. So many games have bloom that really ruins jungles :(

Good karma+2 votes
ThrillhouseWUT
ThrillhouseWUT - - 5 comments @ Escape: Paradise

Hopefully you're able to add to this mod. I'm having a blast regardless, anywho.

Keep up the good work!

Good karma+2 votes
ThrillhouseWUT
ThrillhouseWUT - - 5 comments @ Escape Paradise V1.0

I've played a few hours of it and so far I've found it quite fun. I decided to head North and discovered a safehouse down one of the roads pretty quickly. Exploring has been fun, though lethal at times (mines -_-).

Running around blindly can be risky, because if you don't find any food, you die. I think a simple inventory / backpack would be a good addition. Maybe let it carry one item of food (the equivalent of a health pack) instead of having to run around the island holding a watermelon.

I think it'd be great if you could catch and cook some of the island's fauna. I found a few chickens outside of a shack that had a hotplate in it. It seemed like a waste. Maybe even let the player make their own fire, as you can pick up small branches in Crysis 1. You have to collect gasoline for the vehicles in this mod, so maybe you could use some of that, or just find a lighter or matches. I think it'd fit nicely with the survive and escape theme.

I'm glad that the NK's die in one to two shots, as you are pretty low on ammo at the start of the game.

I haven't managed to escape yet, but I've only trekked around one side of the island. I've missed the natural look of Crysis 1. Everything looks amazing at dusk.

Overall, I'm having a good time. Even without the above features I mentioned, this is still very fun. I would like to see this turn into a full game.

Great job!

Good karma+2 votes
ThrillhouseWUT
ThrillhouseWUT - - 5 comments @ Escape: Paradise

I've played a few hours of it and so far I've found it quite fun. I decided to head North and discovered a safehouse down one of the roads pretty quickly. Exploring has been fun, though lethal at times (mines -_-).

Running around blindly can be risky, because if you don't find any food, you die. I think a simple inventory / backpack would be a good addition. Maybe let it carry one item of food (the equivalent of a health pack) instead of having to run around the island holding a watermelon.

I think it'd be great if you could catch and cook some of the island's fauna. I found a few chickens outside of a shack that had a hotplate in it. It seemed like a waste. Maybe even let the player make their own fire, as you can pick up small branches in Crysis 1. You have to collect gasoline for the vehicles in this mod, so maybe you could use some of that, or just find a lighter or matches. I think it'd fit nicely with the survive and escape theme.

I'm glad that the NK's die in one to two shots, as you are pretty low on ammo at the start of the game.

I haven't managed to escape yet, but I've only trekked around one side of the island. I've missed the natural look of Crysis 1. Everything looks amazing at dusk.

Overall, I'm having a good time. Even without the above features I mentioned, this is still very fun. I would like to see this turn into a full game.

Great job!

Good karma+4 votes