Its a really cool inventory and i really like it, because it gives the mod a good touch from AMK mod for shoc ;)
Its a really cool inventory and i really like it, because it gives the mod a good touch from AMK mod for shoc ;)
oh...no thats not a placeholder^^ Thats how "Grey" the stalker you play looks like.
I like the picture, thats the reason why i choose it!
There will be a lot of quest`s, story`s and dialog`s.
We aim to bring a really cool freeplay mod, with many new maps you can explore and do some jobs if you want it. Thats the life of a stalker ;)
The NPCs stay at a smart terrain, and thats the reason why the AI is so stupid.
If you meet NPCs out of the smart terrains, they are much smarter.
So dont worry, we made some edits to the AI.
Pripyat is from Cop and that "little zone" is the map Lost village
Only some years and maybe then we will be finish to release a good and stable version of the Mod :D
Nothing will be like in the vanilla. All things will be changed and we aim to bring a unique gameplay feeling.
Its esay, i dont like Call of Pripyat ^^
And as i know, there is no other such a Mod like ours for Clear Sky. We want to bring our own atmosphere with some good old ShoC atmosphere.
We use the Lost Village MP- level from vanilla Clear Sky.
It`s done when it`s done ;) too many work must be done so that we can`t say a release date at this point of the development.
Yep this is the Lost Village ;)
If you have not the permission to go in there base, the mercs will be not really friendly to you ;)
No new weapon animations are not planned. There are not enough good animations around for all weapons that we have in this mod.
And the zombies they show in the vide, are fast zombies. But it gives also slow zombies like in ShoC.
This videos are from a really old version of the mod and they are outdated. This mod will be release in german first and then in english. When i find some people they help me to translate, maybe i can release it in german and english at the same time ;)
I understand that. Becuase it is hard to work with the CS engine and i`m thank you very much for your work "PreySky" and "The Zones Call". I learn many thinks from this mods and through your help about modding CS.
Thanks :) I try my best to bring out a really good mod.
Yeah its really sad that Setakat decided his work on his mod.
And i try my best to bring a good mod for CS out.
Oh sorry i understand i wrong, i have just overflew your post, because i had not really much time on this day. And sorry for the late reply :)
Track the mod and you will know when the release will be ;)
No it is a regular AK-47 in the trader offer and in my inventory this is a unique AK-47.
Sorry no release date at the moment. Theres lot of things to do and we are only two guys who develop this mod.
I`m not a weapon expert but in my opinion it is a HK417 ;)
Oh yes there are about 30 new artefacts plus the vanilla artefacts ;)
This mod has both. A big weapon selection and many artefacts. The challenge is to balance the game that you must work hard for money to buy good items, suits and weapons.
Artifact transmutation is not planed. I can look at the amk files but i have add 30 new artifacts so the transmutation feature is not needed. More importend is a random anomaly script, actually i search for such a script.
No this is a freeplay mod. There is no storyline.
Maybe, i don?t know ^^ But this AK with SVD stock i have made myself with milkshape ;) I edit the vanilla AK-74 model.
Thanks i port some weapons from Shoc and edit some models with milkshape to create new unique weapons. :)
TheXenus
Tobias joined
This member has provided no bio about themself...