After getting to grips with Max Payne's modding tools over the years, I moved on to Worldcraft for Half Life and then Hammer for Source. I'm not part of any modding team, I just like to create custom content for my games in my spare time. I hope you enjoy it. :)
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My second weapon model, currently rigged for Counter Strike Source. All textures were custom made this time.
There's one bug, the shell sticks out a little bit during the reload animation since the body of the original M3 is completely solid.