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Comment History
TheBonelord
TheBonelord - - 17 comments @ Toxic Air 0.72

Cool mod, love the compatibility and MCM support.

One thing I'd request is a total toxic air on/off switch within MCM so that even the extra masks at the beginning and extra tanks/overwrites of radiation overhaul can be switched off.

So players choose per-game whether toxic air is enabled - as I like to mix up my new games with different settings each time.

Keep up the good work!

Good karma+3 votes
TheBonelord
TheBonelord - - 17 comments @ DirectX11 Renderer for UT,UG,HP1,ST, Rune and DX version 1.5

Awesome work! Love the water effects: Youtube.com

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ DirectX11 Renderer for UT,UG,HP1,ST, Rune and DX version 1.4

Great work! Gonna try and pick up Honour Guard soon:

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX version 1.3

Done! Love the effects on the weapons+water.

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX version 1.3

So exciting! Will get a video done ASAP

Good karma+2 votes
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX version 1.2

Just gave this a spin on Unreal Gold, looks fantastic!

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX version 1.2

How did I miss this! Will get a video done ASAP

Thanks again for the hard work

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ Unreal Tournament HD Texture Pack 3.5

Ahh cool thanks! And yeah it's well worth it to get the cool new effects. I will be doing a video soon on the new version textures that were released, keep up the good work!

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ Unreal Tournament HD Texture Pack 3.5

These are really awesome - good work. Just a question though, do they have detail texture maps applied to them? In the DX10/11 renderer on UT the detail textures enable bumpiness on the textures with parallax occlusion mapping, as can be seen in my video covering the textures (and UnrealHD-v2 skin textures) here:

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ *OUTDATED VERSION: UnrealHD v2.1

These are really awesome - I've done a video on them here, thanks for the hard work!

Good karma+2 votes
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX - version 1.1

Looks like I made a small goof in my previous video, for 1.1 I only dragged over the .dll and .cfg file without dragging across the contents of the common folder, so that's probably why I wasn't seeing some effects - I've now fully updated it and when cranking HDR/Bloom/AO up to max it now looks way more noticeable haha:

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX - version 1.1

Done a video where I go over some of the tweaks (also cranked the tessellation up to max to see what happens, hilarious results) Youtube.com

Good karma+1 vote
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX - version 1.1

Going to get this downloaded and tested ASAP

Good karma+2 votes
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX

No worries, keep at it! The work is greatly appreciated - can't wait for the next improvement!

Good karma+2 votes
TheBonelord
TheBonelord - - 17 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX

This is awesome, Thanks for doing this. I made a video showing off some of the features, so awesome running UT with tessellation!

Good karma+3 votes