I'm a full time C++ programmer by day, and an indie game developer at night. I enjoy making games, especially ones with interesting mechanics or twists. I've learned a lot of the pitfalls of game development the hard way, but have persevered and started an indie game studio with my wife and some friends called Fancy Fish Games, which I hope to one day make my full time job. I'm always interested in networking and sharing game development stories, so feel free to PM or email me if you want.

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Posted | Game Title | Author
Deity Quest v1.1.5 is released!
Deity Quest

Deity Quest v1.1.5 is released!

Jun 25, 2014 Deity Quest 0 comments

After getting a lot of great feedback, we've released a big update including many new features, tweaks and improvements!

Deity Quest v1.1.4 Released!
Deity Quest

Deity Quest v1.1.4 Released!

May 29, 2014 Deity Quest 2 comments

Version 1.1.4 is here and better than ever! Now with a new battle mode which reduces the chaos of the 6 vs 6 battlefield, and more!

Erithos Complete, Teaser Video & SceneEditor
Havencall

Erithos Complete, Teaser Video & SceneEditor

May 27, 2014 Havencall 3 comments

A deadline approaches, we have a whole world to complete, but at least Erithos is done!

Desura Release, Servers & Boss Fights
Deity Quest

Desura Release, Servers & Boss Fights

May 10, 2014 Deity Quest 0 comments

Some cool post-release updates, including how to set up your own server and beat Ryga!

Deity Quest is Released!
Deity Quest

Deity Quest is Released!

May 1, 2014 Deity Quest 0 comments

Deity Quest is officially released today! You can now play the demo and buy the game!

Final Trailer & Greenlight
Deity Quest

Final Trailer & Greenlight

Apr 3, 2014 Deity Quest 2 comments

The BETA is over, a new trailer is up and we're on Steam Greenlight!

Deity Quest is feature-complete!
Deity Quest

Deity Quest is feature-complete!

Feb 28, 2014 Deity Quest 0 comments

Except for some final assets and tweaking, Deity Quest is done, and we need BETA testers!

End of Year Milestone
Deity Quest

End of Year Milestone

Jan 1, 2014 Deity Quest 3 comments

Our new years resolution is to finish Deity Quest before summer 2014 - and we're on schedule to meet that goal!

Rebalancing and Improvements
Deity Quest

Rebalancing and Improvements

Dec 5, 2013 Deity Quest 4 comments

Lots of tweaks, balancing, improvements, and the ability to micromanage your followers during battle!

Part 3 Dialogue & Code Finished!
Deity Quest

Part 3 Dialogue & Code Finished!

Nov 18, 2013 Deity Quest 1 comment

Part Three introduces a new gameplay element, Quests, and it is where you can finally become a distinguished deity and enter the mainland!

Part 2 Dialogue & Code Finished!
Deity Quest

Part 2 Dialogue & Code Finished!

Oct 29, 2013 Deity Quest 0 comments

In part two, you have to defeat at least one other lower deity and conquer their island to gain power!

Deity Quest Trailer & IGF Submission!
Deity Quest

Deity Quest Trailer & IGF Submission!

Oct 19, 2013 Deity Quest 0 comments

Part one is now 100% complete! We have a trailer for you to watch, and we are excited to be submitting to the IGF this year!

Deity Quest BETA Release!
Deity Quest

Deity Quest BETA Release!

Oct 5, 2013 Deity Quest 0 comments

The closed BETA for Deity Quest is out! Contact me if you want to be a BETA tester, or wait for the public demo release!

World Map and Final Menus
Deity Quest

World Map and Final Menus

Sep 27, 2013 Deity Quest 0 comments

World map, travelling to locations, character portraits, new menus and more! BETA demo is around the corner - who wants to be a BETA tester?

Location Gameplay & Generation Complete
Deity Quest

Location Gameplay & Generation Complete

Sep 23, 2013 Deity Quest 0 comments

All features, menus and gameplay for locations are complete. Still the world map, cutscenes and balancing to do, but I'm close to completing the demo!

Menus and Follower Management
Deity Quest

Menus and Follower Management

Sep 13, 2013 Deity Quest 0 comments

Deity Quest is starting to come together as I add menus and systems to the game!

Early Gameplay
Deity Quest

Early Gameplay

Sep 6, 2013 Deity Quest 2 comments

Now that the battle system and most locations are done, I can show off what early gameplay may look like!

Random Location Generation
Deity Quest

Random Location Generation

Aug 30, 2013 Deity Quest 1 comment

How location generation works in Deity Quest, what algorithms I devised for it, and how it affects gameplay!

Introducing Deity Quest!
Deity Quest

Introducing Deity Quest!

Aug 26, 2013 Deity Quest 0 comments

In Deity Quest, you play as a new god where you convert followers, clear dungeons and compete with your rival to become the Overgod!

Rhythos RPG Builder
Rhythos!

Rhythos RPG Builder

May 20, 2013 Rhythos! 0 comments

A Free and Open Source Dev Tool built on top of the Rhythos! Arcade BETA battle system!

Rhythos! Arcade BETA Development and Future
Rhythos!

Rhythos! Arcade BETA Development and Future

May 2, 2013 Rhythos! 0 comments

Details about the development of Rhythos, along with screenshots of progress, and what plans I have for the future.

Can You Escape?
I Can't Escape

Can You Escape?

Feb 10, 2013 I Can't Escape 4 comments

How could there be a way to escape in a game titled "I Can't Escape?"

I Can't Escape - A One Month Game Experiment
I Can't Escape

I Can't Escape - A One Month Game Experiment

Jan 30, 2013 I Can't Escape 0 comments

Details on I Can't Escape, and my experience making the game in one month.

Early Prototype Completed
Havencall

Early Prototype Completed

Nov 20, 2012 Havencall 0 comments

An early version of Havencall is running, with movement and basic gameplay complete!

Announcing Havencall
Havencall

Announcing Havencall

Oct 22, 2012 Havencall 0 comments

Havencall is an exciting new point & click adventure that will take you to new worlds.

Fancy Fish Games, VIDE, and my new indie gamedev blog
Aero Empire

Fancy Fish Games, VIDE, and my new indie gamedev blog

Jul 27, 2012 Aero Empire 3 comments

For those who are curious about what I've been up to, I have some updates for you.

Project on Indefinite Hold
Aero Empire

Project on Indefinite Hold

May 8, 2010 Aero Empire 10 comments

Results from the writing contest are in, however, we have some bad news to go along with it.

Planetary Rings
Aero Empire

Planetary Rings

Mar 3, 2010 Aero Empire 4 comments

All graphical features have been successfully ported to Irrlicht, including some new effects like Planetary Rings.

Project Revitalization
Aero Empire

Project Revitalization

Feb 24, 2010 Aero Empire 22 comments

Major changes and lots of progress going on at Aero Empire.

Gyro Flight
Aero Empire

Gyro Flight

Jan 12, 2010 Aero Empire 16 comments

It's time to fly! Gyro animations, the HUD and the flight controls have been integrated into the game, so we can now fly around the Aero Empire world.

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