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Comment History
temporae
temporae - - 4 comments @ Bloodlines: Antitribu

After watching the rest of the vids, I think you may be right!

Looks quite promising, I just hope using so many companions at once doesn't cause any glitches :P

Good karma+2 votes
temporae
temporae - - 4 comments @ Bloodlines: Antitribu

By "OP'ed" I meant 'overpowered', or a bit too strong of a discipline the way it was shown in the vid.

If I recall correctly, Necromancy raised 2 or 3 zombies to fight for the PC (player character). Given how strong PC's could be made in previous version of VtMB (Clan Quest Mod, The Final Nights, vanilla, Plus Patch), adding a couple cannon fodder type allies would seem like overkill at first glance. Hopefully the enemies and gameplay are more difficult to help balance that out a bit?

Good karma+1 vote
temporae
temporae - - 4 comments @ Bloodlines: Antitribu

Interesting mod, looks to bring a lot of nice stuff to the game.

I wanted to add this: can you introduce Pisha in a quest for the Najaraga clan? It seems quite fitting.

Overall, great work so far on the vids (Necromancy has an AWESOME casting animation, but it seems a bit OP'ed?).

Good karma+2 votes
temporae
temporae - - 4 comments @ TFN 1.1 Released!!

Is there a reason why the melee option for "fists" does not show up in the tutorial? It is kind of impossible to complete that without being able to use "fists", not to mention building a character designed to fight that way would be pointless, if this is in fact a bug. Please double check and let me know.

- temp

Good karma+1 vote