My name is Simon Carreño, I'm the lead Programmer on Darkleaf Entertainment, a video game developer founded by me and other 2 guys, I'm actually working in a FPS game called Infernal Underground

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Taurustar_Drakest
Taurustar_Drakest @ Infernal Underground "The Project Rescue"

Gosh... I didn't know about that stuff... thanks for the support... I will also add that information in the x86 patch tutorial

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest @ Infernal Underground "The Project Rescue"

We released a patch... should be online in a couple of hours (it depends of ModDB staff)

Good karma+3 votes
Taurustar_Drakest
Taurustar_Drakest @ Infernal Underground "The Project Rescue"

the game actually has a build for 32 bits... just use the batch file... If you still have any problems send me an email (scarreno AT dark-ware DOT com) and I can make another build...

The other options is edit the batch file with notepad and delete the section between SAUER_BIN and the execute command...

Good karma+3 votes
Taurustar_Drakest
Taurustar_Drakest @ Infernal Underground "The Project Rescue"

the game is beta... but your video motivated me to continue it

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest @ SabiCube 1.0 released

Interesting... I'm making something with Cube 2 engine too... (with a modified version of the engine by my team)... great to see people doing stuff with it... and I'll test your game soon (I must install linux first)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ What age did you start modding?

I was 14 when I'd start to modding officially, I've started with DooM 2, after that I'd made mods for HeXen and Heretic for around 1 year.

After that I've started in Game Development

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ Perplex Dimensions

Hola.. si, el juego y el equipo es compuesto por chilenos :)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ Taurustar_Drakest

okay... send me an email scarreno@dark-ware.com

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ << Producciones Melk >>

Altas Producciones :D!... by the way Publisher?

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest @ HeXen 2D FanGame

Kore?

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ HeXen III Beta

Obviously, it is a mod :)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ Cafu Engine

Wow have passed a lot of time since I checked this, and sorry for the late of the answer, I'm not the original developer of Cafu Engine (it is Carsten Fuchs) I'm just a user of this engine who post this on ModDB (with the permission of Carsten Fuchs)

Anyway I'll give him the message

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ Infernal Underground "The Project Rescue"

what do you mean exactly?

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest @ Pre Beta Progress

Well If you see the title of this album is a pre beta progress so We didn't add so much content (except for textures and music) the models and sounds are just placeholders.

Answering your question, the physics (at the moment) are the only source code modification that Infernal Underground has... anyway it still in progress and I'm doing the best for to make this really different than Sauerbraten or other FPS (but with the oldschool style)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ HeXen III

A beta was published 2 years ago, this mod is too old and one of my last mods, anyway i'm trying to upload it here

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ Days of Valor

Nace concepts, nice model, nice music... keep working!

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest @ Final Horizon: Decadence

Is an interesting challenge a Cel-Shaded project with CryEngine... I'll wish you the best... keep working! :)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest @ Infernal Underground "The Project Rescue"

Azultain, yea but is in development so our idea is make something original with Cube Engine like a new game, not like a single mod

Good karma+2 votes
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