A graphic designer learning about modding.
Lol... this mod does not 'just' lower your FPS. Otherwise I would have called the mod 'FPS Killer'. It adds a number of very sophisticated graphic shader effects which require a more powerful CPU and GPU than the vanilla game. I am able to run the mod at 30-60 FPS, no problem. If you are having performance issues, why not try the LITE version of the mod. Should cause you no issues.
Sorry, not sure what to do about the Alt-Tab issue. As for the loading logo, I am also not sure how to modify that as it is embedded in the ENBseries d3d9.dll used for this mod. Anyone out there familiar with decompiling a .dll file? :P
Thanks for the comments. I haven't played Half-Life Source in almost a year now, so don't remember where the texture packs are from. Some are from FPSbananna, the rest I just found by Google hunting.
No, this mod will not work with the Orange Box or any other AppID 420 games. I do have a version of Enhanced Shaders for the Orange Box engine, but it only supports limited effects.
I am unable to rebuild the d3d9.dll from this mod (I do not know how to assemble shaders), so I cannot do anything about this, sorry. You might find some answers on enbdev.com
Sorry, not familiar with that issue...
Hi, the textures are not a part of this mod, sorry. Don;t remember where I got them, was a while ago. Many were from FPSbananna as I recall...
Yes, you should be able to run this no problem
Can you adjust your in-game gamma/brightness settings to compensate?
Who's Ross Scott?
What are you using to get your DoF?
No, this mod just affects the visual effects of the game, nothing to do with movement speed.
I think you must be using the Ultimate version of the Enhanced Shaders mod if you are getting any slowdown. If so, you can try lowering some of your other settings (AA, resolution), or disabling the SSAO effect (most demaning), or using the Lite version of the mod instead.
If you are getting slowdown with the Lite version, there must be some other issue...
Um... this is probably the very best mod available for Half-Life source. If you read the instructions, you'll see it is ridiculously simple to install. Perhaps above your skill level?
Hi, the mods are almost done. Not sure what 'bugs' you are referring to?
Also, not using any Flashlight battery mod, that's just GOrdon's suit-power.
That comment was from last Fall ;)
Not sure if it works with all Source games, as I only have HL:Source and DM. Feel free to try ;)
The included .dll was originally made for Vampire: Bloodlines, also a Source Engine game.
It IS so bleeping awesome, rest assured ;)
It makes Half-Life looks like Half-Life 1.5 or something ;)
Hey, see my reply to sade1212 above... might help you.
Yes, it may be something with how the mod interacts with your GPU and/or the textures.
You can try setting different 'bugfix' values... or try editing/disabling some of the Reflection and 'EnvBump' (or something?) settings...
I ended up installing a bunch of new textures over the default ones, and I don't have that issue (though I think I did see something like that at one point somewhere in my game...)
ALL credit to Boris Vorontsov. It is in the mod description!!!
Hmmm... not sure why the Ambient Occlusion would not be working for you, as it works for me with the default config. I do have an nVidia card, though the effect seems to work ok for most ATI cards too. Have you tried disabling AA? It may be that your GPU will not allow both of these effects simultaneously...
What is your CPU and GPU?
Are you running D3DOverrieder, Afterburner, Crossfire, EVGA precision or another similar overclocking/driver-management app? These can sometimes conflict with this mod...
What exactly is the issue you are having with textures? Can you provide a screenshot? Have you tried installing different textures?
It may be that one of the settings in the enbseries.ini file is borking your textures... a screenshot would help me to diagnose. Thanks!
Hey Half-Life 2 fans... check out the recent comments on the HL: Source Enhanced Shaders main mod page... a secret little pre-release treat is there :D
Hey, thanks for the feedback! All the effects (SSAO, DoF, Bloom) can be easily configured by editing the enbseries.ini file in a text editor.
I have commented the full document myself (albeit for Fallout New Vegas), but most of the stuff still applies. You can fine tune the quality/performance of all individual effects, and disable each individual effect entirely if you prefer. Ultimately, you can almost always find settings that will work for your setup.
Take a look and let me know what you think!
Ok ok ... Pre-Release, right here right now:
Enhanced Shaders for Half-Life: 2, plus Episodes 1 and 2:
Install is the same as usual EXCEPT that the d3d9.dll goes in the game's 'bin' folder. I've preserved this folder structure in the .ZIP file intentionally.
Works the same as the HL: Source mod .. let me know what you think ;)
From the mod description on this page:
"To install, simply extract all enclosed files to your half-life source folder:
i.e. C:\Program Files (x86)\Steam\SteamApps\YOURNAME\half-life source
As of V1.1, the files included are:
- enbconvertor.ini //Allows you to use mod while running in DX8 mode, with included DLL
- d3d8.dll "
Thanks man! If you also like Fallout New Vegas, check out my mod for that game:
To install, simply extract all enclosed files to your half-life source folder:
i.e. C:\Program Files\Steam\SteamApps\YOURNAME\half-life source
I'm going to come out with releases for HL2 and HL2: Episode 2....
Check out some beta media:
Lol. Ever heard of Google? Type 7z into it and see what you get...