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9

1860s Old America

Mod review

This is mod good and well polished *****! and a upcoming version will come

This mod is effectively, proper. Unlike most warband mods now, This developer prefers to release, long slient no updates until a major release that is mostly stable. Such as Gekokujo.

Which will explain why the developer has not talk much since, On this thread Forums.taleworlds.com which compelled me to write this review. He has listed he is coming back, or preparing to release a alpha version of the final version and i agree with him. There is no need hate on him, he has release a full feature stable mod but it has been long

Now onto the review: This mod has excellent music, perfect and all the main cowboy music you normally hear in old western movies. Trust me when i say, most of the music fits as old westerns have a lot of WALKING, like warband and waiting. Which is why the music fits, it's so good for towns, the map and even the battle. I felt like a walking badass. However it still has some lowtune cowboy music, get rid of that. And put a remox of my body is a cage or whatever

Map/Location Design, The author did not leave with us with minimal map design, nearly most of the maps and locations are unique in some stead. However the use of native Inns in some locations is concerning and the main wood castle of a lot of american provinces just feels wrong. And the performance hit on this was quite amazing, i played this on gaming PC and Macbook. And the difference between a few buildings nearly destroyed my mac

Features: This mod is kind of outdated in a way of not having many submod's latest feature. Such as freelancer, PBOD mod preference. Oh it has some but not enough and not up to date. The building mechanic in this mod for cities/castles or forts is bare stupid. It only has messenger post and Prisons, which is vastly what i don't use.

Sound: The sound is this game is perfect, cliche sounds but enough virations and absolutely fitting for your weapons, also the native americans/indians sounds are just perfect. And the shooting of the gun when your men win the battle just adds that immersion

NPC: The NPC in town look unique enough however the fact that they don't inhabit taverns and just walk around. Seems to be a bit breaking, i don't care about these Civies. Standing in a bar or seeing NPCs talk would have been for western for my taste. For the battle, they do extremely well most of the time, Though they don't stay in formation, it's stupid when mass Calvary (Like me) And they do too. The NPC relies too much on Calvary

Alas, they should charge more often, yes these guns are good enough for far range. However a lot of decisive or bloody moments in the American civil war had upclose combat due to the use of napoleonic war tactics. When my indians go melee, they usually win due to the AI not sticking together. As they should if cav get raped in the napoleonic wars

Combat: The combat is hereby what i enjoy the most, what it is like? Well, the era of quick fire muskets is refreshing from napoleonic wars and longer range too. And the pistols while clunky at first, become a change and awesome habit. It feels feeling to aim and then just shoot. However, the quick fire of medium range in a pistol doesn't work. This is a feature i want, as burst firing close range with **** accuracy just feels infilling.

Overall, this is my first review on ModDb, it's messy but i don't give a ****. This Mod is good, some people are being dickheads. This mod is not like L Aigle, while a good mod. The immersion and the "Graphics" While still been in alpha for over 3 years. This mod is filling, is a full mod without the upcoming final version. And been a **** to a nice author, trolling and the fact of his well spoken manner. Just made me ****.

Hate on yourselfs, play other mods. But no, the 0.99 version does not deserve 5 or less my arse. If you hate this review, then so be it!