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RSS Reviews
6

Team Fortress 2

Game review

A shame, this game would have been an 8 or even a 9 3 years ago. Neglect from the developers and increasingly pointless weapons and hats are bloating up the file size, and the tutorial system isn't helpful or welcoming to new players in the slightest. While the game's core dynamic is still fun, it has so many crutch unlocks that often at the times you get killed it will feels more like luck than skill. This combined with the toxic and stupid community which is clinging on for dear life and begging for the next update to be great cause for a very egregious and predictable experience. Community members will get in fights often and start ridiculous pointless drama. Players are encouraged to buy their way to the top by purchasing weapons from the market. The unlockable hats different tiers make the community also a huge hivemind for scammers trying to get a $30 virtual hat out of a new player. Buyable (yes, with real money!) crates allow you to get ($2.49!) a chance to get something great, but 98% of the time you get something it will be ****. I have had this game for 8 years and I still haven't gotten an unusual. Honestly, the best era to have been playing this game was probably around 2011 or 2012.

I love this game with all of my heart, but unless the next upload blows my socks off, it's gonna die quickly.

8

Hotline Miami 2: Wrong Number

Game review

Fun top-down arcade-style shooter. Compared to the first one, this one is a much more cohesive and polished story with emphasis on gunplay. Several moments will probably leave you upset, but there's nothing more satisfying than finishing the game. There's also support for custom levels which could potentially keep you happy with the game forever. The game is visually pleasing, its predecessor had sparked a big kick of the retro 80s style among various artforms. Memorable characters with even more memorable stories. Very indie, and impressive for the small team of 2 that worked on the game.

3

Team Fortress 2 Vintage

Early access mod review

I installed this game after snooping around and hearing about it in various circles, claiming to be a new mod which will breathe old 2007 glory back into TF2. Instead what I found was a broken version of TF2C. I respect the idea of the mod, but right now it has absolutely nothing new to offer. Everything this mod aims to accomplish is easily done with server commands in TF2C, in the 2007 TF2 Port, or even in the Stock 2007 servers in normal Team Fortress 2. The concept of the mod is a remastered 2007 TF2, but it's literally just an edit of TF2C with giant blocks of code cut out, and the title screen image changed.

Discovering the community behind this mod was 8Chan was much less than surprising. While I can't say I'm the biggest fan of TF2C, and no it is technically not stealing, it's still very dirty to take open sourced content (after the game has been close sourced for over a year due to fears about something like this happening), and stripping it down to attempt to steal thunder from an already dead game. I wouldn't recommend this game to anyone who isn't from 4Chan or 8Chan or the like. The servers (when populated) are full of loud and annoying micspam and the most obnoxious people you could imagine.

The main argument I see in the thread about this mod is that the TF2C devs are 'pretentious, arrogant gay furries who don't care about tf2'. I find this fairly funny because if you try to ask the people in the threads about the game, they immediately act as pretentious and arrogant as humanly possible. They will accuse you of being "TF2CIDF" (a badly executed joke about Jewish influence on the internet) and shun you from the thread if you even slightly criticize their mod, then complain about the TF2C dev's behavior. Some even go as far as to complain about a non-existent "Four Team Deathmatch" (a mistaken memory of two different gamemodes mushed together) and claim that the developers are including hats in the game (spoiler alert: they aren't). While I don't know much about the developers, I'm fairly sure none of them are furries (it's common knowledge one of the main reasons the game is dead was because of the most popular servers kept banning all those the owner deemed 'degenerate', especially targetting furries) or gay. Asking around I figured out that these 8Channers might be referring to an old dev who would go around saying he would kill himself if nobody played the game, who was booted over a year ago. They say the game is trying to be Live Tf2, but from my first boot up of the game the only original additions to TF2C I've seen so far are a Deathmatch mode similar to the ones in the previous Team Fortress and Quake games (which fits the idea of a classic arena-based shooter game quite well in my opinion) and a currently unfinished "VIP" mode heavily based on the original Team Fortress Classic. Neither of these are egregious in style or contrast the idea of TF2 in any way. The new characters for these modes fit the art style pretty well, and the new maps/modes fit the idea of the game perfect. If you want to play TF2 as it was in 2007 but remastered, you can still play on some of the Stock 2007 servers on TF2C which have all of these new additions completely disabled, and play just as TF2V does. I really do not understand the idea of forking a mod just to remove things that can already be disabled.

The game plays fine, though several gamemodes from tf2c are still playable in a broken state, because the game is scarcely edited. I'm not going to make gameplay the focus here simply because it plays literally exactly as TF2C with no differences.

I would really love to have a game like TF2V that adheres to its concept that it advertises as, but it's clear that TF2C is literally objectively better. This is a bootleg at best.