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suerteto
suerteto @ 501st Phase 2 custom pilots

It's already planned. All vehicles will spawn their crew (or parts of it) after destruction. This is the main reason to have clone gunners, drivers and pilots

Good karma+1 vote
suerteto
suerteto @ Galaxy at War: Clone Wars

Of course. It's already planned :)

Good karma+1 vote
suerteto
suerteto @ Galaxy at War: Clone Wars

That's cool. I wish we have here similar events.

Good karma+1 vote
suerteto
suerteto @ 501st Phase 1 custom pilots

Gyus, don't forget to vote on BOTH pictures, as the phase 1 and phase 2 pilots are different

Good karma+1 vote
suerteto
suerteto @ 501st Phase 2 custom pilots

Gyus, don't forget to vote on BOTH pictures, as the phase 1 and phase 2 pilots are different

Good karma+1 vote
suerteto
suerteto @ Phase 2 Flamethrower trooper

Well, if you just look at them and ignore what they did, I must agree with yoyor, they look a little evil. I think they are designed by Lucas that way. After all they are the first units that actually look imperial in the movies and we see them for the first time during order 66. I think it's a very clever transition between Republic and Empire

Good karma+1 vote
suerteto
suerteto @ Phase 2 Flamethrower trooper

Only the flamethrowers don't have bandoliers, just to make them different, all others have, actually the captain has 2 :)

I know about the thigh, but it's hell of a work for something that actually is not that bad. And actually why not armour for cold planets, not all of them are warm enough just for some pants, even a special ones :)

Good karma+1 vote
suerteto
suerteto @ 501st Phase 2 custom pilots

Almost :)
But those guys are directly from the episode:
Moddb.com

Moddb.com

They will be the pilots for the Torrent Company :)

Good karma+1 vote
suerteto
suerteto @ 501st Phase 2 custom pilots

Read again the example in the description

Good karma+2 votes
suerteto
suerteto @ 501st Phase 2 custom pilots

Yes, they will be in the LAAT. But when the gunship is shot down it will crash and they will spawn from the wreckage :)

Good karma+2 votes
suerteto
suerteto @ Galaxy at War: Clone Wars

Modding camp? You got my attention! Please PM me with for info, if you like :)

Good karma+2 votes
suerteto
suerteto @ 442nd Siege Battalion's Artillery commander

Don't worry about it. The models looks good, because of the textures and some small additional meshes. The models are the same as Ozzy's SW CW mod

Good karma+1 vote
suerteto
suerteto @ BONUS UPDATE

Thank you, all

Good karma+1 vote
suerteto
suerteto @ 442nd Siege Battalion's Artillery commander

Yes, but they are officers on the battlefield. The idea of the artillery oficers is that they will coordinate and improve all heavy fire. They maybe won't be on the first line, but they are in the fight

Good karma+2 votes
suerteto
suerteto @ Galaxy at War: Clone Wars

The GC limit is different from the battle limit. And we will regulate it carefully

Good karma+1 vote
suerteto
suerteto @ 442nd Siege Battalion's Artillery commander

Something better :)
Moddb.com

Good karma+5 votes
suerteto
suerteto @ Galaxy at War: Clone Wars

Well, you can't see the actual unit cap of the enemy (as far as I know) so you can't say 100% that they have deployed more units than the cap limit. And if they are using unit abilities like call reinforcements, they can overpass the limit number

Good karma+1 vote
suerteto
suerteto @ Galaxy at War: Clone Wars

I'm not familiar with this problem(I don't have the time to watch the entire video, please point the part when the problem appears) and it's too early to say what problems we will have. But the cap will be high enough so it won't really matter

Good karma+2 votes
suerteto
suerteto @ Galaxy at War: Clone Wars

No

Good karma+2 votes
suerteto
suerteto @ Galaxy at War: Clone Wars

Alright, guys, it was a fun, creative day, full of mod work. I'm so happy thst I just finished another clone of my own design, but I'll leave it for tommorow morning, as 3 updates for one day is yoo much :)

Good karma+1 vote
suerteto
suerteto @ BONUS UPDATE

@ Prizr@k , I really hope that we'll finish it faster. And I think CIS will take a lot less time, as there isn't so many different types of units and colours, and actually a lot of the models are already done, they just need coding

Good karma+2 votes
suerteto
suerteto @ BONUS UPDATE

@ luke5522 , Only my good mood in the moment saved 1 day of delay to the mod for that question. READ THE FAQ...

Good karma+4 votes
suerteto
suerteto @ BONUS UPDATE

I made the design, I like it all red. It's different from Deviss's

I will remake soon Bly.

PS: Sorry, you're too late, I'm already taken :)

Good karma+3 votes
suerteto
suerteto @ Phase 2 Cold armour EWEB team

They will be separately recrutable and some companies will have EWEB teams :)

Good karma+1 vote
suerteto
suerteto @ Phase 2 Flamethrower trooper

By special I meaned named units like the 21st Nova, 104th battalion and etc. :)

Good karma+2 votes
suerteto
suerteto @ Phase 2 Flamethrower trooper

Where do you think is the difference?

Good karma+2 votes
suerteto
suerteto @ Phase 2 Flamethrower trooper

This is only a camo armour for generic and some special clones for snow planets :)

Good karma+1 vote
suerteto
suerteto @ Soon

One more unit :)
I was delayed by unusial problem with the CT RocketLauncher's kama, but now everything is fixed after some precise rigging :)

Good karma+1 vote
suerteto
suerteto @ Grand Army of the Republic (Unit List)

JLC is already planned.
The Laat/c is the transport for all heavy vehicles, you can see it in the images section
Generic jedi will have their variations, don't worry about it. We haven't decided yet all planets that will have available jedi

Good karma+1 vote
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