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suerteto
suerteto Jul 23 2014, 6:11pm replied:

Please stop asking that and read the previous comments. This was discussed enough

+1 vote     mod: Galaxy at War
suerteto
suerteto Jul 18 2014, 5:59pm replied:

We can't say that, but it won't be soon

+2 votes     mod: Galaxy at War
suerteto
suerteto Jul 16 2014, 4:29pm replied:

Hmm, that is a very good idea. I don't now if that is possible to be done ingame, but we will try :)
Thank's again :)

+2 votes     mod: Galaxy at War
suerteto
suerteto Jul 16 2014, 12:34am replied:

Thanks! We have similar ideas for the campaign. And I really like your idea about the last mission. Your comment go right to the suggestions/to do lists :)
Thank you!

+2 votes     mod: Galaxy at War
suerteto
suerteto Jul 12 2014, 1:17pm replied:

Thank's :)

+1 vote     media: TX-130 Saber-class fighter tank
suerteto
suerteto Jul 12 2014, 4:00am replied:

Well, about the multiplayer, I have no idea so far :D
And yes, real life problems still keeping most of us to work on the mod most of the time. But today I will work, so expect soon some updates :)

+2 votes     mod: Galaxy at War
suerteto
suerteto Jul 12 2014, 3:35am replied:

A lot of things. Just stay around and wait to see our work :)

+1 vote     article: Phase 1 Clone troopers
suerteto
suerteto Jul 4 2014, 4:59pm replied:

Well, there are other ways to ask if you mean this :)
But whatever, there is no point in discussions like that.
And about the unique in GaW, well just look around the mod and you will see a very small part of what we offer. There is much to come yet, but infortunately currently only one team member works on the mod, so we are almost on hold. But I hope soon we'll be back in the game with more updates :)

+3 votes     mod: Galaxy at War
suerteto
suerteto Jul 4 2014, 12:27pm replied:

Every mod is unique and has good and bad sides.
I don't want to compare any mod to our. But if you stay around and I'm sure you will find a lot of things to like :)

+2 votes     mod: Galaxy at War
suerteto
suerteto Jun 22 2014, 2:42am replied:

Please, no offending comments. I really can't understand why some people hate TCW, but it's their choice, so I respect it, so please respect mine and the choice of all other TCW fans.

+8 votes     media: Something very curious
suerteto
suerteto Jun 21 2014, 3:25am replied:

We have planned a smoot transfer, but we still have to clear thing or two before announce it. But the idea is to have more than 1 phase at some tech levels :)

+1 vote     mod: Galaxy at War
suerteto
suerteto Jun 21 2014, 3:18am says:

Cool! Finally a full campaign :)

+2 votes     media: Merged Campaign List
suerteto
suerteto Jun 19 2014, 5:10pm replied:

Of course Captain Rex is going to be in the mod :)
Well, it's too early to say anything about lag, but we have some ideas how to optimize the game and I hope we won't have lag problems :)

+1 vote     mod: Galaxy at War
suerteto
suerteto Jun 19 2014, 4:05pm replied:

Already planned :)

+1 vote     media: CIS Munificent
suerteto
suerteto Jun 17 2014, 5:04pm says:

Not exactly the canon armor colorization, but great work, guys :)

+4 votes     media: Clone Wars (new skins)
suerteto
suerteto Jun 16 2014, 2:29pm replied:

Thank you! Your idea is very good. We have already made the land commanders with that ability, so it's very appropriate suggestion and it will be done :)
Thank's for sharing it! Any more ideas are most welcome :)

+3 votes     mod: Galaxy at War
suerteto
suerteto Jun 8 2014, 3:44am replied:

Thank's :)

+2 votes     media: WIP ISP
suerteto
suerteto Jun 6 2014, 12:45am replied:

Thank you! I love accuracy :)

+2 votes     media: WIP ISP
suerteto
suerteto Jun 6 2014, 12:43am replied:

Thank's but the texture is made by Lucas Arts, it's from the game SW Battlefront

+2 votes     media: WIP ISP
suerteto
suerteto Jun 5 2014, 12:37pm replied:

Well, a campain will be difficult, but we have already planned to make one or two. The hack ability cause some trouble and we have put it to later versions. Steal ability is already done, the Clone Pilots and the Clone Drivers have it, later more units will have it too. I don't think hyperspace ability will have any use. Can you please explane a little more about your idea? The Black sun will be part of the third faction

+4 votes     mod: Galaxy at War
suerteto
suerteto Jun 4 2014, 6:10pm replied:

Thank you!
The Black sun will be part of this cartel :)

+1 vote     mod: Galaxy at War
suerteto
suerteto Jun 4 2014, 4:19pm replied:

For now we have planned 3 factions - CIS, Republic and a Criminal cartel or something like that, it's still need to be cleared :)

+2 votes     mod: Galaxy at War
suerteto
suerteto Jun 4 2014, 11:09am replied:

De nada :)
Pero, adhierete a ingles, por favor.
First: Use only english in comments, please, as not all pŠµople here know spanish :)
Second: No, this mod is unique and have nothing to do with any other mod :)

+2 votes     mod: Galaxy at War
suerteto
suerteto Jun 3 2014, 11:58pm replied:

You'll be able to download the mod when is ready. You'll see it in the "downloads" section of the mod page

+2 votes     mod: Galaxy at War
suerteto
suerteto Jun 3 2014, 2:59pm replied:

We haven't desided yet, but most likely the second :)

+1 vote     mod: Galaxy at War
suerteto
suerteto Jun 2 2014, 5:15pm replied:

Hmm, what do you mean?

+1 vote     media: Phase 1 Clone Gunner
suerteto
suerteto Jun 2 2014, 5:13pm replied:

I already thought about this and maybe we'll make it. It will be very complicated :)

+1 vote     media: Phase 1 Clone Gunner
suerteto
suerteto Jun 2 2014, 3:54pm replied:

Thank you :)

+3 votes     media: FCC update
suerteto
suerteto Jun 2 2014, 3:52pm replied:

Why do you desided that? Of course we'll include them :)

+2 votes     mod: Galaxy at War
suerteto
suerteto Jun 2 2014, 10:01am replied:

Any time you want :)

+2 votes     mod: Galaxy at War
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