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suerteto
suerteto Mar 5 2015, 11:24am says:

Anyone who likes The Coruscant Guard?
I think they have some kind of evil aura, someething scary in them, especially in the Phase II armor and they don't have enough support
Anyone agree or disagree?

+5 votes   mod: Galaxy at War
suerteto
suerteto Mar 3 2015, 3:03am replied:

Hmm, that is a very difficult question :D
I like all clones, especially in the phase 2 armor

+3 votes   mod: Galaxy at War
suerteto
suerteto Mar 2 2015, 12:59am replied:

We haven't decided yet, but it's more likely they'll be like normal fleet commanders for more flexibility, e.g. admiral Coburn in TCW was on board of a Venator and on a Arquitens-class light cruiser

+2 votes   mod: Galaxy at War
suerteto
suerteto Mar 1 2015, 12:30am says:

Guys, thank you for the opinions, they are really helpfull and important!

+4 votes   media: New animation for the V-19 "Torrent" starfighter
suerteto
suerteto Feb 27 2015, 5:29pm replied:

Check the previous comments and you'll know the answer to your first question.

About the second, no, we don't have a list yet

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 27 2015, 7:58am replied:

No, this animation isn't cannon, but I think it's small and cool addition. It's WIP, of course, but if you guys like it, we'll add it to the final version :)

+3 votes   media: New animation for the V-19 "Torrent" starfighter
suerteto
suerteto Feb 27 2015, 7:56am replied:

Well, the missiles are very possible if they don't affect the balancing too much

+3 votes   media: New animation for the V-19 "Torrent" starfighter
suerteto
suerteto Feb 27 2015, 7:53am replied:

To match with what?

+1 vote   media: New animation for the V-19 "Torrent" starfighter
suerteto
suerteto Feb 27 2015, 1:15am replied:

Of course :)

+2 votes   mod: Galaxy at War
suerteto
suerteto Feb 26 2015, 12:22pm replied:

We already mantioned natives and other armies, but they are so deep in the WIP stage, so we can't talk about it yet

+2 votes   mod: Galaxy at War
suerteto
suerteto Feb 26 2015, 12:09pm replied:

read the damn FAQ...

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 19 2015, 1:32pm replied:

Of course not, it's love after all :)

+3 votes   media: Venator Command for animation.
suerteto
suerteto Feb 19 2015, 1:31pm replied:

Well, it works little weird for now, but it works :D

+2 votes   media: Venator Command for animation.
suerteto
suerteto Feb 19 2015, 1:25pm replied:

FAQ...

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 16 2015, 3:07pm replied:

Same, for later techs

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 15 2015, 11:46am replied:

No. And I'm not sure the battle of Jabiim is cannon

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 15 2015, 5:39am replied:

Well, it looks good, but we don't have a model. So, it won't be in version 1, but we'll put it in the to do list for future versions :)

+1 vote   media: GAR-Tranquility cruiser
suerteto
suerteto Feb 15 2015, 3:51am replied:

Yes, but I really don't see any point in adding them. There will be enough republic units for the later techs and without any imperial stuff

+2 votes   mod: Galaxy at War
suerteto
suerteto Feb 15 2015, 2:06am replied:

I don't think any of that, except maybe the Carrack, will be in the mod

+2 votes   mod: Galaxy at War
suerteto
suerteto Feb 15 2015, 2:03am replied:

To the first question, check few comments down and you'll see the answer.
To the second, yes, both types of commanders will be available

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 14 2015, 3:02am replied:

Aa, are you asking about are they for skirmish or GC, or something else?

+1 vote   article: Progress report
suerteto
suerteto Feb 14 2015, 3:00am replied:

What is the point of adding imperial units to a Clone Wars era mod?

+2 votes   mod: Galaxy at War
suerteto
suerteto Feb 14 2015, 2:59am replied:

I agree with that too :)

+2 votes   mod: Galaxy at War
suerteto
suerteto Feb 12 2015, 1:34am replied:

Totally agree!!!

+1 vote   media: Episode 7 Stormtrooper helmet
suerteto
suerteto Feb 11 2015, 9:48am replied:

Actually this was one of the first things we made :)
It's so annoing to have 10 points only and 373887388292 units to build

+4 votes   mod: Galaxy at War
suerteto
suerteto Feb 10 2015, 1:56am replied:

:D
Well, this is very small group actually, we have planned much bigger armies. This is only 1 squad of troopers, 1 squad AT-RT, 1 AT-TE and 3 RX-200 :)

+1 vote   media: WIP
suerteto
suerteto Feb 10 2015, 1:52am replied:

Well, it's handling it for now :)
Well push this engine to the limits, we really want to make the best game

+1 vote   media: Land Acclamator
suerteto
suerteto Feb 10 2015, 1:50am replied:

A base shield. It's a lot bigger than the MDU

+1 vote   media: New units and ingame tests
suerteto
suerteto Feb 9 2015, 2:56pm replied:

You're welcome :)

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 8 2015, 1:49pm replied:

Those are garrison only
Moddb.com

Those are recrutable
Moddb.com

+1 vote   mod: Galaxy at War
suerteto
suerteto Feb 8 2015, 3:54am replied:

Only the Coruscant Guard are red white. And they won't change armor on other urban and temperate planets. They will have forest, swamp and etc. camo armor like the other troopers :)

+1 vote   mod: Galaxy at War
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