We are a small indie studio operating out of Oswestry, Shropshire, UK. We are currently developing our first major title, Rok, for tablets.

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Rok is LIVE!

StitchGames Blog

messageText wrote: The game has finally gone live on the App Store! So exciting, we hope you enjoy it.

USA: Itunes.apple.com

UK: Itunes.apple.com

Rok will be released June 2nd!

StitchGames Blog

Finally, we have a release date!

JUNE 2ND

Rok is priced at £2.99/$3.99/€3.99 and is optimised for iPad 4 & iPad mini 2 and above.

Here is the app store trailer, it was cool to cram as much action into a 30 second clip.

Release - Short Self-Shot Doc

StitchGames Blog

We've just finished a short video, in which I show Rok to family and friends for the first time since development had finished. Although it features Rok, the main focus is on what it's like to show people something you have worked on for so long, how they receive your work, and just the overall feelings of finally wrapping up a project.

Please enjoy 'Release'.

Localisation!

StitchGames Blog

Hey everyone,

we have finally finished development (honestly, we have) and have now finally got localisation finished also, the game's text, including subtitles have all been translated into French, Spanish, Italian, German, Portuguese, Japanese, and Chinese.



We have submitted to Apple and are now waiting..

The last few miles of a marathon

StitchGames Blog

Hey everyone, back with another post to sum up what's been happening at Stitch Games' HQ, and how progress is coming along with Rok.

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The game is functional from start to finish, it's now a case of polishing certain areas of the game.

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We need to make the cameras a lot smoother, add more animations to the main character to spice up movements he makes in the game, and as well as other minor tweaks.

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We have an Instagram account now, which is where the images from this post are from. There's also some nice gifs of animations and gameplay.

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We ramped up our efforts for the past four weeks, and hope to be finished making the meat and potatoes of the game within the next two weeks.

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This is our first foray into 'serious' game development, having made relatively small games in the past, and the scope of the game has proven very ambitious, with only myself as artist/animator, and a single coder.

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I hope you enjoy the screens from Instagram. If anyone uses Instagram and wants to see more animations, gameplay tidbits, and images( I post virtually everyday) then please follow rokgame over on Instagram!

ROK - Telekinetic Action Adventure Tablet Game!

StitchGames Blog

Hello!

My name is Ben, and I'm showing off Rok, an action adventure game we at Stitch Games have been working on for quite some time now.

We're developing the game primarily for iPad (4th gen) and then other tablet devices in the near future. You will be able to play it on iPad in June.

Rok is set in a unique norse-inspired sci-fi universe, in which you control an ancient prisoner looking to escape imprisonment with the use of telekinesis, and a mysterious voice to guide you along the way.

You will embark on a journey that will see you uncover the secrecy of this unknown presence that guides you, the reasoning behind your imprisonment, and ultimately escape a hapless fate.

TELEKINESIS

Use your newly attained telekinetic powers to fight enemies, solve puzzles, and evade danger. Levitate subjects of your environment to your will, destroy security measures placed to halt your escape.
Create distractions and diversions to aid you in overwhelming circumstances, and throw around enemies that stand in your way with your powerful telekinetic abilities.


I really hope you like what you see, we have developed this game with the hopes of embodying what deeper, premium touch screen gaming can be. We will be adding more info to this thread as we get closer to submission.

Thanks!

Stitch Games dev team.