Hey everyone, back with another post to sum up what's been happening at Stitch Games' HQ, and how progress is coming along with Rok.
The game is functional from start to finish, it's now a case of polishing certain areas of the game.
We need to make the cameras a lot smoother, add more animations to the main character to spice up movements he makes in the game, and as well as other minor tweaks.
We have an Instagram account now, which is where the images from this post are from. There's also some nice gifs of animations and gameplay.
We ramped up our efforts for the past four weeks, and hope to be finished making the meat and potatoes of the game within the next two weeks.
This is our first foray into 'serious' game development, having made relatively small games in the past, and the scope of the game has proven very ambitious, with only myself as artist/animator, and a single coder.
I hope you enjoy the screens from Instagram. If anyone uses Instagram and wants to see more animations, gameplay tidbits, and images( I post virtually everyday) then please follow rokgame over on Instagram!