@CLUm_sie can u make like all of those m4s into custom weapon like instead of using one, i want all of them ;)
@CLUm_sie can u make like all of those m4s into custom weapon like instead of using one, i want all of them ;)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_7517d29b6fe773f00a86a592821c51c8>::operator ()
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 815
[error]Description : fatal error
[error]Arguments : Section 'booster_multi' has cyclical dependencies. Ensure that sections with parents don't inherit in a loop. Check this file and its DLTX mods: d:/efp\gamedata\configs\items\items\animations_settings.ltx, mod file mod_animations_settings_zzz_mfsnliz_candybar_mirrowel.ltx
crashes came from FDDA
PLS PM me at discord (grimmDA_reaper#4805)
RachaCuca, i cant play clear sky with this mod even i have install all the requirement for it and it keep telling me the fsgame is not working
for some reason this mod cant open fsgame ltx and it ask me to check my working order and i cant even play it
does this affect the he is literally me mod? cos i see some conflict on one file
any way to make it one slot mr agorista?
Is it compatible with EFP?
any patch to the TB's RF receiver side quest?
Haruka, i have this crash when opening the inventory
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/efp\gamedata\scripts\icon_overlayer_mcm.script(394) : collect_properties
LUA error: d:/efp\gamedata\scripts\icon_overlayer_mcm.script:394: attempt to compare number with string
Check log for details
stack trace:
Author, when using the laser sight, the gun turns into a fixed model and the model can't add a silencer on it, the anims still work, but the gun will be static without any movement, only the hands will move.
Can you make one for PPP?
and make it custom be cause i use EFPWP PLEASE
can you make one that can use the GL with the BAS scope?
do this work with mag redux? i see some conflict with the rax_icon_layer.script
ok thanks for that I just realized that you are patching it after commented this, I am very sry if this offended you
well can you make a patch for EFP because some weapons in EFP was revamp with no integrated scope and when aiming it, it aim with scope even though there is only iron sight on the model. Not just that, can you make a patch for howa 20 mod that change the model that have no integrated scope? because it also have the same problem
i am very sry i never got a pm in this website before lol btw i have add you as fren just waiting you to accept it
any ways to pm you mrb? like discord name or any server ?
discord name or any discord server link for dm?
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: c:/efp\gamedata\scripts\arti_jamming.script:154: attempt to compare nil with number
stack trace:
stop_all_sound_object(sec): wpn_kjagare
and is this dltxfied?
do this work with 2021 bas and will this good to use on efp?
for some reason the saiga position is off set and the gun is literally unusable when aiming because the saiga sight just offset so horribly
any patch to adjustable scope? mr minotour
mag redux included?
jmerc, the red dot and the laser on your pistols disappear when using your pistol pack
btw this conflicted with BHS manager file, any patch for it?
er is it me or the mag icon is missing for some reason
nvm i found the problem, its was AWAR addon that fk up the position, and it didn't say anything because AWAR used custom file for their configs but still conflicted even though it was using the custom files
Stalkerlover12094
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