If it offers any insight:
i was playing around to see why
[tch_part_con]:tch_part cannot be
;[tch_part_con]:af_base (is commented out in vanila configs)
so i made hide_bloodsucker to be a component of an outfit. The mechanics work ok (follows outfit's degradation, works equiped on belt etch) but when dissasembling the outfit it gives this:
greh_ps5_outfit taken with id 4145 [2]
* Register UI: UIInventory
* Unregister UI: UIInventory
* Register UI: UIInventory
Prefer Best Disassembly Tool: Calling override GetItemList [2]
Artefact props: no saved config found for hide_bloodsucker4405
! you are trying to use a destroyed object [4145]
! [LUA] 0 : [C ] section
! [LUA] 1 : [Lua] ...amedata\scripts\zz_ui_inventory_better_stats_bars.script(1257) : ShowBonusStats
! [LUA] 2 : [Lua] ...amedata\scripts\zz_ui_inventory_better_stats_bars.script(1591) : update_gui
! [LUA] 3 : [Lua] ...amedata\scripts\zz_ui_inventory_better_stats_bars.script(1612) :
! [LUA] 4 : [C ] pcall
! [LUA] 5 : [Lua] .../0 games/anomaly 1.5.2\gamedata\scripts\dxml_core.script(160) : try
! [LUA] 6 : [Lua] ...amedata\scripts\zz_ui_inventory_better_stats_bars.script(1610) : func_or_userdata
! [LUA] 7 : [Lua] ...s/0 games/anomaly 1.5.2\gamedata\scripts\axr_main.script(271) : base_make_callback
! [LUA] 8 : [Lua] ...s/0 games/anomaly 1.5.2\gamedata\scripts\a_rax_wd.script(50) : make_callback
! [LUA] 9 : [Lua] ...0 games/0 games/anomaly 1.5.2\gamedata\scripts\_g.script(118) : SendScriptCallback
! [LUA] 10 : [Lua] ...s/anomaly 1.5.2\gamedata\scripts\bind_stalker_ext.script(263) :
* Unregister UI: UIInventory
And seems to be doing it only if i drag (+alt) the dissamble tool over the outfit. If i right click, dissasemble (+alt) seems ok.
Might be because alt key is used in Better Stats as well. So it fires when the outfit is being destroyed.
lonerzoner
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