I have modeled and textured for 3 RTS mods: Halogen, Asylum and MEC2. I also work as a game artist. My education and professional background is in product design, though now my interest is mainly in CG art for games and animation.
Asylum has now taken up residence at Fallout Studios
A new Developer's Journal entry is up, detailing how AWSC structures will look and feel, and compares them to how they looked back in the ZH version of...