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Comment History
spoodigityz
spoodigityz - - 5 comments @ L.U.R.K. 1.2 Sound Design Dev Diary 1

Fantastic stuff. Audio is a really key element to immersion and I really like that you're focusing on smaller details as demonstrated in the video. I agree that DICE is the best source of inspiration for audio since the BF series has been amazing.

One of my biggest complaints from the audio in vanilla is that the ambient sounds in the game sometimes come off as something you might hear on a Halloween haunted house. Every once in awhile a strange noise in the background or rustling of leaves in the wind. The quality not necessarily being bad, but it sometimes feels forced and unconvincing.. I'm hoping that you'll be doing some work on the ambient sounds heard throughout the zone. I really enjoyed the video though, can't wait for the release!

Good karma+1 vote
spoodigityz
spoodigityz - - 5 comments @ Call of Pripyat Complete

@clutchcargo

Your sense of entitlement is pathetic.

Good karma+3 votes
spoodigityz
spoodigityz - - 5 comments @ Call of Pripyat Complete

The last part in the trailer makes me wonder if you can become a zombie.

Good karma+1 vote
spoodigityz
spoodigityz - - 5 comments @ Call of Pripyat Complete

I always thought it was funny that the stalkers sound like frat boys in college.

Good karma+1 vote
spoodigityz
spoodigityz - - 5 comments @ Call of Pripyat Complete

Really looking forward to the mod. I am curious what kind of things are you doing graphically compared to Reloaded. They both look very nice from what I can see, but it'd be nice to know some things you are doing differently.

Good karma+1 vote