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Greeting to another Spino Blog lol

today im talking tech systems for SFAW and where were headed with them

SG
Gaould Shields 1/2/3 (increase by tier groups) 150/300/500
Goauld Weapons 1/2/3 (increase by tear groups) 150/300/500
F302 Program -> X303 Program -> BC304 Program (f302s -> Promethous -> BC304s) 500/500/500
Tauri Weapon Refits 1/2/3 (increase the power of all 304s, Promethous and Daedalus by a set % each upgrade) 200/350/600
Tauri Shield Refits 1/2/3 (increase shield power of all 304s Promethous and Daedalus by a set % each upgrade) 150/300/700
Hebridian Ion Drives -> Asgard Ion drives -> Ancient Ion drives (Tauri ships gain a speed boost -> asgard +tauri ships gain a speed boost -> all sips gain a speed boost)
Asgard Alliance -> Asgard core -> Asgard wepons/shields/armor (Beliskners ->Oniells -> Mk2 Oniell + Stronger weapons/shield/armor for all asgard ships) 500/500/ ( 1000/800/600 )
-> BC304 Refit (needs asgard core unlocks BC304 MK2 (considered an asgard based ship, it gets all asgard upgrades instead of tauri ones) 1500
ZPM -> Explore Pegasus -> Salvage yards -> Ancient Database (Wraith Darts -> Wraith cruisers/jumpers -> Aurora / Wraith Hives -> makes aurora almost unstopable) 300/1000/1500/3000
Cloaking Generators (unlcoks apophis hataks) 1000
Ascended Knowledge (unlocks anubis Hataks) 1200
Supergate -> Oris Blessing (unlocks Ori Ms -> powers up Ori MS) 1000/1200

BSG
Colonial Armor 1/2/3 (increase by tier groups) 150/300/500
Colonial Weapons 1/2/3 (increase by tear groups) 150/300/500
Cylon Alliance (unlocks old cylon raiders and Hades Class, plus all other cylon upgrades) 1500
Small Cylon Colony -> Expand to Medium Colony -> Large Orbital Colony (New Cylon Raiders -> Scar -> new basestars) 500/500/500
Cylon Weapon Refits 1/2/3 (increase the power of all new cylon ships/heroes by a set % each upgrade) 200/350/600
Cylon Armor Refits 1/2/3 (increase shield power of all new cylon ships/heroes by a set % each upgrade) 150/300/700
Orbital Shipyards Platform 1 -> Platform 2 -> Platform 3 -> Scorpia Expansion (Defender/Talos ->Valkyries -> Columbia -> Mercury) 1000/1000/1000/1000
Cloaking Generators (unlcoks Max class, but u also need Cylon Alliance) 1000
Ground Based Shipyards -> Expanded Ground Shipyard (Bezerk -> StrikeStar ) 1000/1000
"John" Takes over (makes base stars almost invinsible) 3000

SW
Post War Shields research 1/2/3 (increase by tier groups) 150/300/500
Imperial Weapons 1/2/3 (increase by tear groups) 150/300/500
Bastion Alliance (Unlocks Mon Cals, reb fighters, bombers)
Imperial militarization Program -> Adv ion connons Program -> Adv Gravity generators Program (Broadside Cruiser -> Alliance assault frigate -> Interdictor) 500/500/500
Maw Advance weapons Refits 1/2/3 (increase the power of all imperial ships, Yoda's "Resolution" and Home One by a set % each upgrade) 200/350/600
Mon Camalari shields Refits 1/2/3 (increase shield power of all Reb ships/heroes by a set % each upgrade) 150/300/700
Turbolaser enchancement -> Destroyer enchancement -> Republic wepons/shields/armor ( ->MC30 -> Krayt Destroyer + Stronger weapons/shield/armor for all Imperial ships) 500/500/ ( 1000/800/600 )
-> Death Star Research (Turbolaser enchancement, Destroyer enchancement unlocks Star Destroyer 1500
Super laser core -> Explore the unkown areas -> Sith Holocron -> Jedi Temple Database (Stronger ships -> Victory Destroyer -> Super Star Destroyer/ Mon Calamari Cruiser -> makes Super Star Destroyer almost unstopable) 300/1000/1500/3000
Medical researh? (unlcoks Nebulon B ?) 1000
Force Knowledge? (abilities recharge fast ?) 1200
Republic's pride? -> Kuat's help? (powers up reb/imp ships?) 1000/1200

ST
Duranium plating 1/2/3 (increase by tier groups) 150/300/500
Phasor Upgrade 1/2/3 (increase by tear groups) 150/300/500
Nebula Program (unlocks each of the nebula types) 1500
Power core Upgrade 1/2/3 (upgrades weapons and shields) 150/300/500
Warp Nacelle Upgrade 1/2/3 (each upgrade would be : Warp 5 Nacelle/Warp 7 Nacelle/Warp 9 Nacelle) 150/300/500
Milky Way Treaty (allows construction of bird of prey and Borg cube)
Lakota Refit (make the Lakota stronger)
Cloaking Generator Prototype (defiant can cloak, Bird of Prey can cloak, shuttles cloak (not canon) and smaller vessels can cloak)


So thats what weve got so far, as for the dl updates, keep an eye out i might post one here later today lol
as always, input welcome, and this is my secret area, so only a small handful of people check this so please comment lol

Post comment Comments
SCΛRECROW
SCΛRECROW - - 3,491 comments

Looks good. For SW, why don't you change Force Knowledge into Battle Meditation that boosts accuracy or firepower of weapons or something that increases effectiveness of units in battle.

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Spinobreaker Author
Spinobreaker - - 5,875 comments

good idea

Reply Good karma+1 vote
SCΛRECROW
SCΛRECROW - - 3,491 comments

And for Republic's Pride/Kuat's Help, maybe an increase in production speed, since Kuat is a planet-wide shipyard.

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