yes, theres gonna be some z-brush to it. But I got to make the holes in the cheeks before. Theres no Nurms on that. Made of edges extrude and more ring-connect to it and theres also a meshsmooth to that picture.
yes, theres gonna be some z-brush to it. But I got to make the holes in the cheeks before. Theres no Nurms on that. Made of edges extrude and more ring-connect to it and theres also a meshsmooth to that picture.
And realized that in that point of view the jaw looks wierd...but its not that bad, but still gonna fix it a little. by the way, you MUST get max 2010. It's totally insane !!! shift tool, push pull. alot of paint deformation tools. And for making nice loops, its just too easy.
Made with the cheapest graphic tablet on the market. My first concept colorized in photoshop.
How many Triangle ?
It doesnt matter if theres tri or quad, the game engine will triangulate everything anyway. But nothing higher than quads !
3500 triangle final. I optimized it, at first it was 4200.
I have a meeting soon with the compagny called Beenox, they are doing an open day for students in 3D. They are affiliated with activision. So theres a guy from beenox thats gonna tell me his comments about it. After that I might retouch de texture even the mesh itself.
I'll post it when the diffuse is done. The gun as to be finish for begining of the week.
Thx !
I must admit that I base this on a picture I found on the net...
Still have to do the diffuse but damn we're overloaded at school. It's the end of the session and they all throwed us works to do....
Special-K
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