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spartan117joh
spartan117joh Sep 21 2014, 6:53pm says:

i am experiencing a bug that skips npc dialog to my next convo choice, can anyone offer a suggestion to fix this?

+1 vote   mod: The Sith Lords Restored Content Mod (TSLRCM)
spartan117joh
spartan117joh Sep 17 2014, 12:35am replied:

LOUD NOISES!

+1 vote   media: Set for Stun!
spartan117joh
spartan117joh Mar 21 2014, 12:52am replied:

if i recall correctly the lucrehulk hadnt raised its shields at all and was focusing on capturing/reclaiming not destroying the first acclamator therefore leaving itself open for a surprise attack from the second acclamator and when the first acclamator got its guns online the two acclamators focused fire on single targets to take out the lukrehulk

+3 votes   media: Still fixing bugs
spartan117joh
spartan117joh Oct 16 2013, 11:07pm says:

any plans for a shadow trooper or shadow stormtrooper if not a separate unit then maybe as a lower or higher tier replacement?

+1 vote   media: Storm Commando
spartan117joh
spartan117joh Jun 30 2013, 6:11pm says:

few grammar errors here and there but other wise great

+1 vote   media: Campaign Opening Crawl
spartan117joh
spartan117joh Jun 5 2013, 10:52pm replied:

I play the Tuba, I can make this happen.

+2 votes   media: Here Fishy, Fishy, Fishy....
spartan117joh
spartan117joh May 16 2013, 10:34pm replied:

+20 internet points for you sir!

+3 votes   media: Guess Which Planet
spartan117joh
spartan117joh May 11 2013, 12:53pm replied:

thank you so much

+4 votes   media: Dathomir
spartan117joh
spartan117joh Apr 23 2013, 12:23am replied:

what about the whole lancer thing though?

+1 vote   article: What to expect in version 5
spartan117joh
spartan117joh Apr 17 2013, 1:16am replied:

cool, i wasn't sure about the whole nebula situation so that makes more sense now

that manual idea seems like a great idea for somewhat new players to the mod (like me)

+1 vote   article: What to expect in version 5
spartan117joh
spartan117joh Apr 16 2013, 6:43pm says:

If i am saying something that has been brought up somewhere else and i didnt see it then i apologize

first off
i teared up when i saw the basilisk
it was sooo beautiful

now for my experinces
i notice that the ai tends to spam certain units in GC
empire: venator not much of a worry because they start out so small
NR: corellian destroyer somewhat of a concern for me
they will send 10-30 of these at me and they spend them like they did x-wings in the vanilla
they multiple have fleets like this and it gets annoying and expensive to rebuild from attacks and to seek out and destroy them
i understand that they have a majority of the galaxy and it makes sense they would have a lot of money but the spam is too much
i have had to resort to spamming venators or dungeon ships simply to keep my space stations alive

i am playing this on medium because i play for fun but these are somewhat sapping it away though it is ok because i still have basilisks to throw at them :)

also the fact that the NR is the only faction with a price reduction hero AND has free rein in about 2/3 of the galaxy seems somewhat imbalanced

also i noticed the lancers are nerfed (which i am ok with because they were way too op) but they dont keep firing on a target, i have to continesly click on a target to attack for them to do anything

there are also some nit picky things like having an asteroid field that has a nebula effect (ship see-through, no abilities)in certain systems

other than that
EXCELLENT mod, cant wait for the new version

+2 votes   article: What to expect in version 5
spartan117joh
spartan117joh Apr 8 2013, 2:30am says:

i almost burst into tears when i first used this, it was so beautiful. my eyes are watering by just thinking about them

+1 vote   media: RotM version 4 screenshots
spartan117joh
spartan117joh Mar 21 2012, 6:09pm replied:

cool :)

+1 vote   media: Magna Guards
spartan117joh
spartan117joh Mar 20 2012, 5:02pm says:

will a complimentary number of them be with grevious when he is deployed?

+2 votes   media: Magna Guards
spartan117joh
spartan117joh Mar 12 2012, 10:32pm replied:

i mean for setup of the demo

+1 vote   media: Demo Uploaded
spartan117joh
spartan117joh Mar 12 2012, 8:56pm says:

could you tell me what to do i am not that experienced at this stuff

i have a vista :(

+1 vote   media: Demo Uploaded
spartan117joh
spartan117joh Mar 7 2012, 2:35am replied:

this is what i mean

Starwars.wikia.com

not this

Starwars.wikia.com

+1 vote   media: Muhahahaha!!!
spartan117joh
spartan117joh Mar 3 2012, 5:24pm says:

will there be a smaller(anti-infantry?) version, as seen in episode III at the battle of Utapau?

and i know if there isn't one, people will say the reason why is 'this is before then'

if there isn't one, you could make it a prototype Tri-droid with some changes in looks and maybe even weaponry so it would fit the timeline

just a thought...

+1 vote   media: Muhahahaha!!!
spartan117joh
spartan117joh Mar 3 2012, 5:12pm replied:

mid April is the goal

+1 vote   media: Muhahahaha!!!
spartan117joh
spartan117joh Feb 17 2012, 11:32pm replied:

in addition to that a ground squad of clones should be able to send one of the squad members to pilot it... or even anakin... just a thought

+1 vote   media: New ATRT clone
spartan117joh
spartan117joh Feb 17 2012, 5:54pm says:

will you fix the GC saving next? Because EVERY time i try to save i crash to desktop

+2 votes   download: Republic at War 1.1 GC Performance Patch
spartan117joh
spartan117joh Feb 15 2012, 7:09pm replied:

never mind, I fixed it

+1 vote   download: Republic at War 1.1
spartan117joh
spartan117joh Feb 14 2012, 11:04pm says:

wow the UNSC must have a new symbol

*landing pad*

lol

+1 vote   media: UNSC Hornet
spartan117joh
spartan117joh Feb 14 2012, 9:57pm says:

for some reason i cant see the republic at war folder but i know its there because i can see it when i try to move the folder from 7zip to the place in SWFoC, and i cant move the mod folder because it cant move 2 of the items, i don't know what to do but i followed directions on the install doc

i use windows 7 and 7zip

+1 vote   download: Republic at War 1.1
spartan117joh
spartan117joh Feb 4 2012, 1:09am says:

I didn't know there were ARF troopers :P
is their bark bigger than their bite?

+2 votes   article: V4 Unit List
spartan117joh
spartan117joh Jan 18 2012, 10:35pm says:

SAY NO TO SOPA AND PIPA

Moddb.com

+4 votes   mod: Star Wars: Clone Wars Sub-Mod
spartan117joh
spartan117joh Jan 13 2012, 7:36pm replied:

um, is random freezing of the game normal, because it freezes at points of the game i came back to and then i have to restart my comp

+1 vote   download: X-Tended - Terran Conflict 1.2a Full version
spartan117joh
spartan117joh Jan 12 2012, 5:01pm replied:

nvm i got it

+1 vote   download: X-Tended - Terran Conflict 1.2a Full version
spartan117joh
spartan117joh Jan 11 2012, 8:44pm says:

ok i need help

i have the files all in the right place but it wont start XTC

+1 vote   download: X-Tended - Terran Conflict 1.2a Full version
spartan117joh
spartan117joh Jan 11 2012, 6:17pm replied:

thats the one, cool :)

+1 vote   mod: StarGate - Earth
spartan117joh
spartan117joh Jan 10 2012, 11:58pm says:

i have some ideas for the mod

nividium can be naquadria

cerberus would be a good TP

the unknown ship seen in SG:SG1 S7E13 could be the replacement for the aran

...cant think of anything else

+1 vote   mod: StarGate - Earth
spartan117joh
spartan117joh Aug 7 2011, 10:43pm replied:

lol

0 votes   mod: Star Wars: Clone Wars Sub-Mod
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