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RSS Reviews
7

WarGames Zero:Hour

Mod review

10 = both factions and all missions
9 = all missions at least one faction
8 = with the faction of WORP

this mod can have good future.

* need to put the faction of WORP
* the cost of the units should be the same as the original game
* the acquisition of resources through supplements can be
* hacking banks also should be made possible for the AI, I tested the mod and the AI does not draw money from banks
* the amount of money banks hacked should limitarce as in the original game
* in some missions (in future updates) should agregarce civilians, who cargarce a transport vehicle and lead them into the base can comvertir in infantry or builders or they were carrying a rescue helicopter and earn extra money
* boats? .... do not know if this is possible ... I'm new playing eat conquer and not if the game has enbarcaciones controllable but would be good add.
* the introduction video to start the game could be a prologue would explain the how it all started
* the tutorial could be the introduction or be part of the same prologue