Level designer and aspiring game designer. After a recent trip to my first GDC, I was more or less advised to focus and I was on the right track. "Keep doing what you're doing," were the words.
From the recent pictures you can see the Asian apartment block map is pretty much done and presentable. The Orphanage map is done, but has no textures. I've been pretty deep in creating the Skycarrier map that it has turned into a full-fledged level. If I work at it all weekend, I'll have a video for it. Monday I have to send out resumes to any and every place I want to work for because my time is up. For every level design I have shown, I have ten I haven't shown. Hopefully I can throw them all in on my site in a somewhat professional fashion. Stay tuned.
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