Sonic Connections was made by Sonic fans for Sonic fans. Here at SC we create fan games from scratch using many tools like Blender Game Engine, Multimedia Fusion 2,YoYo Games' Game Maker, etc. Our current big project is a fan game that goes by "Sonic Mobian Rush" Utilizing the full capabilities and features of Blender's Game Engine, the game will feature beautifully rendered environment custom character models, and massive online multi-player support. If you would like to join, just send us a message containing a email, name, and short bio on what your good at and what you would like to contribute to Sonic Connections.

Comment History
SonicConnections
SonicConnections Jun 16 2013, 6:28pm replied:

I assume you use blender right? If so then to get this shading effect you'll want to go to the Materials Tab and under the Diffuse section, check the box next to the ramp option. More settings should come up along with a box that transparent on the left and white on the right. There are bars on either side of this box, You'll want to move the bar on the right about halfway to the left, and the left bar all the way to the right. Under that is a Input setting, change this to Normal and the Blend mode to Mix or add. And you're done! Once this is done you can change the color and mess with the color box to get the effect you want. Hoped this help. By the way, Thanks for the watch, It helps out the project greatly!

+1 vote     media: Sonic in the Forest
SonicConnections
SonicConnections Aug 7 2012, 2:29pm says:

Very nicely detailed. Keep it up.

+1 vote     media: Burnside's Bridge WIP 3
SonicConnections
SonicConnections May 20 2012, 10:23pm says:

Very well detailed. Nice Work.

+1 vote     media: More Weapon Renders!
SonicConnections
SonicConnections May 18 2012, 9:38pm replied:

That is true and its mostly the "retro" fans that complain about it. Me on the other hand, i liked the Adventure Attitude Sonic had, but it has changed over the years. The worst in my opinion are Sonic Next Gen and Sonic X. Although Season 3 Was actually good (if you cut out Chris). Sonic Generations was Cheesy but it made me laugh at some points. Also it seemed to short to me and the levels seemed to short. Except Planet Wisp.

I have been a Sonic Fan for ever, so yea i know quite a bit. Sonic games have never really took place on Mobius or any of its locations. Like in SMR, Knot Hole will make a return in full 3D along with South and West Island. Along with some other locations.

And about the animations, There is currently a team of animators working on all the different models of Sonic so in the end, Sonic will have a variety of animation sets. I was thinking about allowing the player to select the type of animation in the options menu. I still might put it in. Mainly cause i know there are a select few who nitpick at the type of animations through out the games. So this might be a plus.

I have been following ADR for a wile now and it actually inspired me to start my own fan game. Dekrayzis was awesome enough to give me some tips and hints in level design and gameplay elements. The Tech Demo was awesome and i cant wait for the new demo once it comes out.

Also if you have any questions about Sonic Connections and or SMR let me know, Im planing on doing a Q&A session and uploading it on YouTube. Mainly to get more info out about SC and SMR.

+2 votes     member: SonicConnections
SonicConnections
SonicConnections May 17 2012, 10:08pm replied:

No problem. I do miss the older Sonic Models from the Dreamcast Era. And you dont have to worry about the attitude in SMR. Sonic will have his same old attitude that he used to have. Yea Sonic and Elise? umm yea that was kinda weird when i first saw it. Once again thanks for your ideas and feed back. I am currently waiting on a reply now from the animator. And please, if you have any ideas, done hesitate to send a message or email and we will discuss the details about your idea and how we can maybe incorporate it ingame. If not ingame then most likely DLC.

And yes i have considered that. I also have a Facebook page where the fans can post what they would like to see ingame. But its kinda... hmm slow, almost dead even? Anyway...

Haha, its hard for most people to tell the difference between the two. But in all honesty Unleashed and Colors models are pretty much the same. I have both models and there really isnt much of a difference. Only thing i saw was that Colors was a bit wider in the torso area.

Until Next Time

+2 votes     member: SonicConnections
SonicConnections
SonicConnections May 17 2012, 9:46pm says:

Welcome Back and glad to see your doing better! Very nice update and cant wait for more news on ADR!!

Also Sonic Mobian Rush is coming along very nicely. I just wanted to say thanks for the help and tips you gave me a wile back.

+1 vote     article: May 2012 Update
SonicConnections
SonicConnections May 17 2012, 12:33pm replied:

Hello Shishiu,

Thanks for your comment and feed back. If i can remember correctly, i do believe this is the unleashed model, I acquired this model from another Sonic Mobian Rush Team member But then again it could be the Colors Model.

Yes Sonic's legs are long and they have always been long since SA2B. But when you look at it closely or compare them side by side, His legs are just about as long as his torso. I do get where your coming from though the legs do look a bit "too" long for him but this is just one model.

The hand size looks fine. as for the fingers, im not entirely sure what you mean. I looked at the model again and do see that his fingers do get wider as you go up to his tips but its not an extreme change. In fact, Sonic's hands have been that way for a wile all the way back to Sonic 06/Next Gen. Back then you could hardly tell but now its just there.

I do agree with you about when he runs, the way his hands are. Yes they do look awkward and clenching his fist would be a better solution to fix this.

Once again thanks for the feed back. This is exactly what im looking for from the fans and what they want in a Fan Sonic Game. Sonic Connections is mostly a fan oriented group where its driven by the fans. I will talk to the SMR animator and see if we can get those minor changes in, (although i think the only thing that might change is the running animations).

Also i do plan on adding a little "special feature" for Sonic once you beat the game. Sorry but i cant give out any more info on that at the moment, but im pretty sure it will satisfy many fans. So check back soon! ^_^

+2 votes     member: SonicConnections
SonicConnections
SonicConnections Mar 26 2012, 8:12pm replied:

Thanks! Also if you have any ideas or anything you would like to see in the game let us know. Sonic Mobian Rush may be a full game but i still want the fans input and use some fan ideas, not just mine. You can drop us a line at our blog/site at
Sonicconnections.wordpress.com
Our Facebook at
Facebook.com
Our Youtube at
Youtube.com
Or simply just send us a message or email. If i like the idea then you just may see it in game or in a DLC pack.

+2 votes     member: SonicConnections
SonicConnections
SonicConnections Mar 26 2012, 1:28am replied:

It is nice to see that Sonic Mobian Rush is getting out there. Although we are currently in the early production phase and the script hasn't been written yet, you can gladly try out for Shadow or Silver or anyone you like. If you can, post a Video on YouTube or send a email containing your voice clips to SonicConnections@aol.com and i will get back to you asap.

+2 votes     game: Sonic Mobian Rush
SonicConnections
SonicConnections Mar 26 2012, 1:14am replied:

It is nice to see that Sonic Mobian Rush is getting out there. Although we are currently in the early production phase and the script hasn't been written yet, you can gladly try out for Shadow or Silver or anyone you like. If you can, post a Video on YouTube or send a email containing your voice clips to SonicConnections@aol.com and i will get back to you asap.

+2 votes     member: SonicConnections
SonicConnections
SonicConnections Mar 14 2012, 4:09am says:

Very Nice i like the quality in the modeling as well. Cant wait to see this come to life with textures and the such. Good Job =)

+2 votes     media: Car Dealership
SonicConnections
SonicConnections Feb 5 2012, 6:09pm replied:

Thanks dude. Ill get on it right away.

+2 votes     game: Ashura: Dark Reign
SonicConnections
SonicConnections Feb 3 2012, 8:15pm replied:

Ok I have most every Sonic game there is but i mostly use the modern ones for inspiration. I also use the retro games as well. like in my game i am recreating stages like Sunset Park, Green Hill Zone, Ice Cap Zone and many others. Can i ask you a favor? If i create a test map and post pictures and possibly a demo, could you take a look and tell me whats good and whats wrong?

+2 votes     game: Ashura: Dark Reign
SonicConnections
SonicConnections Feb 3 2012, 9:57am replied:

Ok im starting to understand now. I guess that was kinda my problem trying to do everything at once. -_- But when it comes to the extra objects to populate an area, how would i go about filling it in to have it flow and not be all crammed? Sorry for all the questions.

+2 votes     game: Ashura: Dark Reign
SonicConnections
SonicConnections Feb 3 2012, 8:13am replied:

Hey thanks for the reply and tips. I understand what you mean by theme for the level design, but for more of the tech side i cant seem to have it the way i envisioned it. i have a theme, concept art, i even have a theme song for it. but no matter what i do i cant get the stage to come out the way i want it. For example, im working on a stage called Hydro Park, theme is water and i have the theme song and i know exactly how i want it, but im at a stand still. And also what do you mean by gimmick?

+2 votes     game: Ashura: Dark Reign
SonicConnections
SonicConnections Jan 31 2012, 9:57pm says:

Hey guys i am a huge fan of ADR and you guys inspired me to make my own fan game witch is coming along kinda slow at the moment. And i would like to know if you have any tips or hints as to what goes into level and character design. I am currently using Blender 3D and Fragmotion for animation and modeling, i also plan on bringing everything together in UDK with the physics, lighting, and everything else.

+2 votes     game: Ashura: Dark Reign
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