Probably missing something obvious, but is multiplayer GC playable in any kind of way? The thought gives me the jellies.
Probably missing something obvious, but is multiplayer GC playable in any kind of way? The thought gives me the jellies.
Oh, and another thing: can you make acclamator's shield ability actually be able to toggle automatically when they receive damage? I mean it's good that it adds a bit of micromanagement by not working as it should, but I think it'd help with republic's early game a bit. Less losing ships to stupid things.
Another idea, why not rebalance pop caps a bit?
Right now Pride of the Core costs like 5 pop to get in battle and the low requirements just encourages Venator spam, even though CIS is really outclassed in space battles anyway once the Republic gets those.
Some of droid ships really could use a bit of a buff.
Also, is it true that the AI gets bonuses by default, like 20% extra to shields, health, production and a much higher bonus to income? Because I always wondered what it'd be like to fight AI that doesn't cheat.
By the way, do you think it'd be possible to add a clone wars GC map to multiplayer? It doesn't seem to work in RaW 1.2 at all
Any chance for tweaking land combat? Like giving troops the ability to shoot on the run and fixing up melee. It has always been INCREDIBLY tedious.
Also a bit of balancing would be really nice, like making Acclamators not useless. And TX-130 shields feel thinner than paper. They get blasted down by a single squad of B-1s AT-TEs are mind numbingly slow to the point of being useless, too.
Oh well. I'll just excuse myself with the "But it's 3 AM" and go to sleep in deep shame. Good night!
>Annihilator costs 50 pop points.
>New pop cap is 40 points.
Sadness insues.
SongbirdSerenade
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