I'm a self-taught 3ds Max Animator. I've been working on first-person weapon animations for one year now. Usually, my work gets used in the Source engine for games like Counter-Strike Source, but I'm always open for new engines. I got no experience with third-person animating yet, however I'll try to discover this part in the future. At the moment, I'm mainly doing some general work for the community. If you're looking for a first-person weapon animator, don't hesitate and contact me! You can follow my work on my YouTube channel. (The link is given below under the contact tab.)
That's a preview of my Desert Eagle animations for CS:S.
Thanks to Max(R) for this video!
Here you can download the compile: