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Snuffy
Snuffy Jul 24 2012, 8:11am replied:

Yup! We've actually improved it too, while also keeping the old system in place. I'll add it to the list of things we should make a video for.

+1 vote   article: New SourceForts 2 Media
Snuffy
Snuffy Jul 22 2012, 11:07pm replied:

Good question! This shot is in UDK because it's a lot quicker to import models into UDK than it is into Source. The next shot (of the fully textured blocks) will be in-game.

+2 votes   article: New SourceForts 2 Media
Snuffy
Snuffy Jul 14 2012, 10:52am replied:

SF isn't dead! We're working on SF2 as we speak! Make sure to follow us on Facebook (facebook.com/SourceForts) for more updates!

+2 votes   mod: SourceForts
Snuffy
Snuffy Jul 9 2012, 7:45am says:

Thanks for the support guys! Looks like we might have found our new level designer anyway.

If you want more frequent updates on SF2, make sure to like our Facebook page! Facebook.com

+1 vote   article: SourceForts is Recruiting!
Snuffy
Snuffy Apr 26 2012, 12:52am replied:

Not dead, just moved - we're at www.sourceforts2.com now.

+1 vote   mod: SourceForts
Snuffy
Snuffy Apr 26 2012, 12:52am replied:

Don't worry, we're definitely not dead!

+1 vote   mod: SourceForts
Snuffy
Snuffy Apr 10 2011, 8:00am replied:

The one you would go by on our forums/in-game.

+2 votes   mod: SourceForts
Snuffy
Snuffy Apr 4 2011, 5:44pm replied:

The current version (1.9.4) uses Half-Life 2: Death Match. The new version (2.0) will use the SDK Base 2007 (which you can download with any of Half-Life 2, Episode 1, Episode 2, Portal or TF2).

+2 votes   mod: SourceForts
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