This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Stalker, y u no hold bread or vodka?! (view original)
Stalker, y u no hold bread or vodka?!
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
[TZP]LoNer1 Jun 3 2012 says:

His hand is a dolphin...thats why

+5 votes     reply to comment
SQ5000 Jun 9 2012 says:

Sry can't help

+1 vote     reply to comment
_NightRider_ Jun 13 2012 says:

Yeah, i remember someone on amk forum had the same problem, wich is solved later, i will check my messages, i have solution somewere there, but i remeber, that new anims must be added in some script, camp one...

+1 vote     reply to comment
smrtphoneusr Author
smrtphoneusr Jun 13 2012 replied:

it's walker scheme, not camp. Camp animations work fine with items.

+1 vote   reply to comment
_NightRider_ Jun 14 2012 replied:

But why items are not spawned??? That is very odd, there is no reason for them not to be spawned...

+1 vote     reply to comment
_NightRider_ Jul 13 2012 replied:

I had the same problem in CS with cigarettes and binoculars. NPCs don't need the actual object to play the animation, so they'll smoke without having a cigarette, they'll play guitar without having one, etc....

To see the model, you have to add the item to the corresponding NPC (in their inventory) via all.spawn or the xml files.

+1 vote     reply to comment
Cyborg_Putin Jul 5 2012 says:

Everything is possible in The Zone

+1 vote     reply to comment
TheLozza Sep 9 2012 says:

These are so much better

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:


tried restoring old camp animations, could get the animations to work, but so far no luck on spawning the actual items they should be holding in their hands :/

Jun 3rd, 2012
Embed Thumb
RSS feed