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Comment History
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Hope everyone had great Holidays. Hey Alex have you had a chance to work on this awesome Mod?

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Hey Alex, Thanks for the new update. I have been playing it for 2 hours in my large custom map. So far no crashes, but there are a couple questions and a tech problem I saw. 1st - Do all Capital ships no longer use fleet supply anymore? 2nd - Is it by choice to use an Ambassador class starship has an envoy ship now? 3rd - There is a white artifact when you go to the Diplomacy tab and want to donate resources to another player. next to the amount you wish to give. Thank you so far and great work.

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Hope everyone had a good Thanksgiving!
Hey Alex how goes the modding? Any good changes we could expect on your next update?

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Hey all. I was playing through the Federation again. Then when I was already 2 hours into gaming, all factions have already conquered their solar systems. But when the huge fighting started the game would start to crash. Especially when a planet has a lot off defenses. I even lowered all graphics to low and turned off all effects it would run better but then start to crash when to much stuff was going on. Maybe limiting how much can be build per planet would help this? I know to the regular mod there were limits to how much to build and didn't cause crashes.

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Is there a way to add more minor species like trill, andorian, vulcan etc...? Also I made a custom map and was curious if yall know if there is a way to permanent way to set the artifacts on a specific planet?

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Thanks for letting me know. I also did notice that when I build a IR command Platform, the buffs it gives fluctuate on and off ever second. Is that normal or is it supposed to be on all the time?

Good karma+1 vote
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Cool, I still been playing the Federation and I did notice that the Typhoon class ability to add an extra shuttle doesn't seem to be working. I add points to it and only still have 4 crafts.

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Would you happened to know what kind of changes and release date for your next update?

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Small question.Which Federation ship do you have that conqueres asteroids for mining? There was a planet with a starbase that says it can be conquered.It used to be the Curry class.

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Hi, I play on a custom map I made for the non sub mod of Armada 3. The map still works. I did notice that when I lower the settings from Extreme to High the crashes were minimal to non. I believe I used to have these crashes when Armada 3 was still being worked on. I think the mods are just pushing the game engine to the limits. I'll keep posting on errors and other suggestions. Thanks.

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek Armada 3: Echoes of War Sub-Mod

Hello, I'm trying out this mod and on my first go I did get the mini dump crash just after taking my first planet next to my home world. From what I've seen so far is good work though is there a way to balance the turning speed on ships. I don't think an Ambassador class ship should turn as fast as a Miranda class. Thanks again.

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ Star Trek: Armada 3

Thanks for your response Hoobs203

Good karma+1 vote
smellytroll
smellytroll - - 19 comments @ Star Trek: Armada 3

Any chance this game can make use of the Resizable Bar feature that is present on AMD CPUs and their GPUs? Just asking since alot of graphics can be present on large battles.

Good karma+1 vote
smellytroll
smellytroll - - 19 comments @ Star Trek: Armada 3

Do I still need to download that echo papa patch, if I already have latest STA3 version?

Good karma+1 vote
smellytroll
smellytroll - - 19 comments @ Star Trek: Armada 3

Thanks for that info. I totally forgot about the random event. I always had that turned off ever since papa echo crashed. Version after March 16.

Good karma+1 vote
smellytroll
smellytroll - - 19 comments @ Star Trek: Armada 3

So is it capable of just attacking structures and not planets. I guess we don't need it to take planets just to attack ships or structures. I missed this idea from back in the days of Star Trek: Birth of the Federation. Where the Borg just came in attacked a few planets and if you didn't destroy it, it left on it's own after awhile.

Good karma+1 vote
smellytroll
smellytroll - - 19 comments @ Star Trek: Armada 3

Any possible way to have a borg cube be a pirate ship roaming around attacking planets?

Good karma+2 votes
smellytroll
smellytroll - - 19 comments @ SoA 2 v0.5D.4 Patch

Thx alot myfist0 that helped.

Good karma+1 vote
smellytroll
smellytroll - - 19 comments @ SoA 2 v0.5D.4 Patch

Hey guys just signed in to say i love this mod.Just 2 questions.Can I port over some maps from entrenchment over to diplomacy?If so how? Im a noob at this.2 Im have trouble changing the icons and color for each race in the game settings before I start.Is this a bug? Thx great mod btw!!!

Good karma+1 vote