Skelefactor is an independent videogame studio based in Athens, Georgia (USA).

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Blog RSS Feed Report abuse Latest Blog: Free Demo + Kickstarter Launch: Bugspeed Collider

0 comments by Skelefactor on Sep 4th, 2014

We launched the Kickstarter for Bugspeed Collider yesterday morning. Have you checked it out yet? We're pretty happy with how the page turned out.

Of primary interest during this campaign is the free Kickstarter-centric demo we've put out at the same time. We're confident in the sheer amount of unrestrained joy to be had with blasting beetles of both CPU and local-player motivation. Currently in the demo you'll find 6 levels of Arena mode (single-player challenges of increasing difficulty) as well as 5 levels of multiplayer (suitable for 2-4 local combatants). After we work out a few kinks to get controls to work on Mac, we'll be pushing out a sample of the single-player Adventure mode as well. Adventure mode takes on much more of a platformed + brawler feel as you explore the vast reaches of impossible trees.

Our campaign will run until Friday, October 3rd. As I've mentioned previously, we're using this time to not only raise funds to further development of the game, but also to generally gauge interest. Obviously we're plenty interested in the prospect of tiny little beetles engaged in massive, explosive combat, but what about you?

We have a number of cool backer rewards for those interested in supporting this project. I could go over them all here and be super-redundant, or you could just go check them out over here!

As always, feel free to let us know what you think on twitter by shouting directly at @Skelefactor.

Good luck and Bugspeed.



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Skelefactor is a small game development team based in Athens, Georgia (USA). Our aim is to create games with new and fascinating mechanics that invoke...

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Latest tweets from @skelefactor

If you were bugsized, what would you beat up first? #BugspeedCollider #indiegame #fighting #ComicMischief #explosion

13hours 34mins ago

Given enough time, everything tends toward Halloween.

Sep 15 2014, 2:47pm

Working on a #BugspeedCollider tutorial. You're gonna get educated! #indiegame #BeetlesFighting #Brawler #Bugzzzzzzz

Sep 14 2014, 5:41pm

To clarify; #BugspeedCollider is a game where beetles fight for love / explode like fireworks. Important. #indiegame

Sep 13 2014, 11:22am

RT @TimOfLegend: Well they took our website down. What's the Latin for, "If you can't attack the argument, attack the server?" Ad wwwominem?

Sep 12 2014, 8:33pm

Beetle Fact: If every beetle on Earth exploded at the same time, that'd be really surprising. Really. #indiegame

Sep 12 2014, 4:09pm

Beetle Fact: Beetles reach the apex of their fighting skills before ever speaking their first word. #videogames

Sep 11 2014, 12:07pm

RT @kokiriboy99: I can't fathom how people get so worked up over @femfreq's Tropes vs. Women in Video Games. They're literary analyses godd…

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RT @HenroidT: #BetterGameConspiracies The video game *industry* is the Citizen Kane of video games.

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RT @donhertzfeldt: i have a hazy childhood memory of floating in the air about twenty feet above my parents' backyard, some sunny afternoon…

Sep 7 2014, 1:50pm

timothycourtney friends since Aug 22, 2014