Skelefactor is a small game development team based in Athens, Georgia (USA). Our aim is to create games with new and fascinating mechanics that invoke...
Skelefactor is an independent videogame studio based in Athens, Georgia (USA).
We've decided to push back the launch of Bugspeed Collider's Kickstarter campaign launch so that the launch will contain a basic demo of the game. We've spent some time weighing the pros and cons of having a freely available demo, but in the end we decided to give it a shot.
Bugspeed's gameplay is easy to get a feel for and get into. In our closed testing we've happily witnessed players of all experience levels pick up our game and launch into the fray with minimal difficulty. We suspect that having potential backers experience this firsthand will be a useful factor in gaining support. It will also lend us some credibility as we do currently have an actual game to show for our efforts.
Projected Kickstarter launch is now September 1st, so get ready for some bugsized explosiondeath.
Latest tweets from @skelefactor
I've been spending all my time making beetles fight, but tonight I made them dance instead. I am uplifted. #indiedev
Aug 26 2014, 11:01pm
RT @torahhorse: deep underwater four eels kissed a rock and i was born
Aug 26 2014, 5:27pm
We'd like to usher in a new era of fear in regards to fruit.
Aug 24 2014, 2:10pm
Internet problems today! Let's see if we can find a screenshot though...
Aug 23 2014, 9:39pm
(Which is not to say that bombs are food)
Aug 22 2014, 2:28pm
In Bugspeed Collider, food IS bombs. #indiedev
Aug 22 2014, 2:19pm
Aug 20 2014, 10:31pm
like peanut butter and jelly, like thunderstorms and sirens,
Aug 18 2014, 8:56pm
We've decided to delay the onset of our #kickstarter by a couple weeks so that we can launch with a hot new demo for all you fine champions.
Aug 17 2014, 11:50am