Skelefactor is an independent videogame studio based in Athens, Georgia (USA).

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We launched the Kickstarter for Bugspeed Collider yesterday morning. Have you checked it out yet? We're pretty happy with how the page turned out.

Of primary interest during this campaign is the free Kickstarter-centric demo we've put out at the same time. We're confident in the sheer amount of unrestrained joy to be had with blasting beetles of both CPU and local-player motivation. Currently in the demo you'll find 6 levels of Arena mode (single-player challenges of increasing difficulty) as well as 5 levels of multiplayer (suitable for 2-4 local combatants). After we work out a few kinks to get controls to work on Mac, we'll be pushing out a sample of the single-player Adventure mode as well. Adventure mode takes on much more of a platformed + brawler feel as you explore the vast reaches of impossible trees.

Our campaign will run until Friday, October 3rd. As I've mentioned previously, we're using this time to not only raise funds to further development of the game, but also to generally gauge interest. Obviously we're plenty interested in the prospect of tiny little beetles engaged in massive, explosive combat, but what about you?

We have a number of cool backer rewards for those interested in supporting this project. I could go over them all here and be super-redundant, or you could just go check them out over here!

As always, feel free to let us know what you think on twitter by shouting directly at @Skelefactor.

Good luck and Bugspeed.
-Tony

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Skelefactor

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Skelefactor is a small game development team based in Athens, Georgia (USA). Our aim is to create games with new and fascinating mechanics that invoke...

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Latest tweets from @skelefactor

Please to announce that #Bugspeed will appear again at this year's @IndieClusterATL section of @SIEGECON in October! #indiedev #gamedev

Sep 22 2016

Mac #Bugspeed players: the current Itch build should resolve the start-up issue present in the previous build. Thanks for your patience!

Sep 21 2016

RT @PowerUpAudio: And a first showing for Secret Legend! #paxwest2016 T.co

Sep 12 2016

Skelefactor: We Hope You Like Weird Ones

Sep 9 2016

#Bugspeed will have an interesting set of achievements for its @steam_games release. I hope you like weird ones. #gamedev #indiedev #Steam

Sep 9 2016

RT @bradgallaway: Devs/pubs: Getting more reports of scammers asking for codes, pretending to be GC. Requests from Gamecritics.ORG are fake! Plz RT!

Sep 5 2016

Drawing more worms.

Sep 3 2016

It's September! Gonna be a big month for #Bugspeed. Stay tuned. Skelefactor.itch.io #indiedev #indiegame #gamedev

Sep 1 2016

New #Bugspeed update: a few new songs and some more environmental art. More to come! Skelefactor.itch.io #indiedev #gamedev #indiegame

Aug 31 2016

Even after working on #Bugspeed for a couple years, it's still fun to smash your opponents directly through walls. #indiedev #gamedev

Aug 26 2016

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