Skelefactor is an independent videogame studio based in Athens, Georgia (USA).

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Blog RSS Feed Report abuse Latest Blog: Free Demo + Kickstarter Launch: Bugspeed Collider

0 comments by Skelefactor on Sep 4th, 2014

We launched the Kickstarter for Bugspeed Collider yesterday morning. Have you checked it out yet? We're pretty happy with how the page turned out.

Of primary interest during this campaign is the free Kickstarter-centric demo we've put out at the same time. We're confident in the sheer amount of unrestrained joy to be had with blasting beetles of both CPU and local-player motivation. Currently in the demo you'll find 6 levels of Arena mode (single-player challenges of increasing difficulty) as well as 5 levels of multiplayer (suitable for 2-4 local combatants). After we work out a few kinks to get controls to work on Mac, we'll be pushing out a sample of the single-player Adventure mode as well. Adventure mode takes on much more of a platformed + brawler feel as you explore the vast reaches of impossible trees.

Our campaign will run until Friday, October 3rd. As I've mentioned previously, we're using this time to not only raise funds to further development of the game, but also to generally gauge interest. Obviously we're plenty interested in the prospect of tiny little beetles engaged in massive, explosive combat, but what about you?

We have a number of cool backer rewards for those interested in supporting this project. I could go over them all here and be super-redundant, or you could just go check them out over here!

As always, feel free to let us know what you think on twitter by shouting directly at @Skelefactor.

Good luck and Bugspeed.
-Tony

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Skelefactor is a small game development team based in Athens, Georgia (USA). Our aim is to create games with new and fascinating mechanics that invoke...

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Latest tweets from @skelefactor

What's creeps in our new #Bugspeed world? Will you be able to find out at @IndieCade? Suspense! #screenshotsaturday T.co

May 23 2015, 11:09am

'till now we've only shown the Jungle world for #Bugspeed, but there's more to smash than that. #screenshotsaturday T.co

May 16 2015, 11:24am

RT @rooknpawn: It's officially launched! Head over to our @kickstarter to get in on the ground floor! T.co

May 12 2015, 10:14pm

RT @nosplendorr: OH GOD I JUST REALIZED THE TOWERFALL UPDATE IS OUT OH NOOOOOOOOOOO I AM GOING TO PLAY IT TOO MUUUUUUUUUUCH

May 12 2015, 8:06pm

RT @neatdeer: my favorite genre of music is "ice level music"

May 10 2015, 6:20pm

Beartles. Beetles with beards. Turtles with beards?

May 4 2015, 4:43pm

Confirmation that yes, Bugspeed Collider's been submitted to @IndieCade. It was also greenlit by @steam_games. Ready? T.co

May 1 2015, 7:57pm

Putting in the final preparations for our @IndieCade submission. Screenshots/video to follow. Needless to say, there will be corpses.

Apr 30 2015, 2:04am

RT @ChristianHaH: FOUNTAIN (1917, Marcel Duchamp) MOUNTAIN (2014, David OReilly) I don't think this is a coincidence! #NotArt #NotGame #Mi

Apr 29 2015, 12:41am

RT @athsoftwaredev: Athens Game Jam is back! May 15 - 17: T.co

Apr 27 2015, 7:53pm

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