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Comment History
SirNepNep
SirNepNep - - 5 comments @ First Article

welp guess its time to reinstall doom 3 again

Good karma+2 votes
SirNepNep
SirNepNep - - 5 comments @ Command And Conquer : Generals Evolution

Are Naval units gonna be a thing in this mod?

Good karma-1 votes
SirNepNep
SirNepNep - - 5 comments @ Zero Hour Remade Campaign!

found some more for you gla 12? (stealing toxin supplies) has an issue that plays the intro cutscene and the ending at the same time resulting in the mission being unplayable but still completes it and China 6 is that meant to be a custom mission cos i don't remember that mission it also gets stuck mid way in the intro cutscene.

Good karma+1 vote
SirNepNep
SirNepNep - - 5 comments @ Zero Hour Remade Campaign!

thanks for fixing the problem with the building and as for the power buttons i found out that the ships can be put into unit groups

Good karma+1 vote
SirNepNep
SirNepNep - - 5 comments @ Zero Hour Remade Campaign!

USA Zero hour mission 2 has a civilian building under the map north of the bunker on the hill in the small town that is preventing unit selection and movement the only areas allowing movement is the GLA base to the north-east also the battleship and aircraft carrier power buttons don't show up.

Good karma+1 vote