welp guess its time to reinstall doom 3 again
welp guess its time to reinstall doom 3 again
Are Naval units gonna be a thing in this mod?
found some more for you gla 12? (stealing toxin supplies) has an issue that plays the intro cutscene and the ending at the same time resulting in the mission being unplayable but still completes it and China 6 is that meant to be a custom mission cos i don't remember that mission it also gets stuck mid way in the intro cutscene.
thanks for fixing the problem with the building and as for the power buttons i found out that the ships can be put into unit groups
USA Zero hour mission 2 has a civilian building under the map north of the bunker on the hill in the small town that is preventing unit selection and movement the only areas allowing movement is the GLA base to the north-east also the battleship and aircraft carrier power buttons don't show up.
SirNepNep
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