Ah well fair point if thats how the AI is! My bad
Ah well fair point if thats how the AI is! My bad
Yes well the defenders aren't the ones placing the ladders are they? The attackers are going to try get as good a foothold as they can!
Thank you very much for the feedback, ill address them all here:
- The next version to be released has hardpoints back;
- I have fixed bombers and han solo being indestructable;
- Starbases are a bit weaker now;
- Scaling is HARD, i have scaled a lot as good as i can but things like the executor have to be done small-ish because otherwise they fill the screen! they have recieved a size boost though in the next version;
- Turbolasers are meant to be slow, innacurate and powerful!
- Valiant is fixed for next version;
- Not sure what you mean for the places for units?
Thanks!
Thank you, yes eventually they should all be done bar one or two, the reason i am replacing most is because they have a lot of new hardpoint locations, so instead of a nebulon b frigate having 4 hardpoints i can give it 20!
Thanks! But as I said on another pic the texture was nomada firefox and the model is evillejedi so all credit goes to them! Im just the coder :P
>Nice command deck
>Big forward turbolasers
>Sweet engine glow
>Nice side logo
10/10 would dock my fighter.
Yeah! Someone supporting a texture!
I wouldn't know how, still improvement over last version.
Thank you, not mine though credit to evillejedi for the model and nomada firefox for texture/permission
Thanks for the praise :)
Ill look into another, but if i cant find one then its tough i'm afraid :( For me the EvilleJedi one is preferable to default, i never liked the fact default only had 7 hardpoints so theres not much you can do with it. Plus his model is already coded into the current working build! Sorry :P
Thats good to hear! Which specific clone war ships? And what do you mean by "arcs"?
At present the shipyard system is a W.I.P its subject to a lot of change.
Yes this is normal, more maps coming next version. Pirates arent availlable till next version
Thanks for the feedback
I already fixed the kamino bug, the trading post bug, the ventator bug and the x-wing bug. Try not to use auto resolve, it does ruin the experience a bit ;) As for the corvette, its a warb_null model and texture is certainly not low detail!
Sadly theyre both bugs, they have been fixed for the next version.
I'm no graphics artist I can only code! That kind of stuff is beyond me :P
Many thanks! Mine is nothing like Thrawns Revenge though, they have great story campaigns i cant do anything like that.
Skirmish is not meant to be played yet
Yeah i thought that too, ive modified the texture so its a lot better now.
No problem thanks for taking an interest!
Thanks for the comment, ive fixed the bombers, ill get on the Kamino map now!
With regards to GC I am doing smaller ones for people who prefer them, the big one is a bit hard to keep track of!
I have said skirmish isnt playable right now, sorry its a low priority while i finish up galactic conquest and pirates.
I may give it a look but priority is galactic conquest right now. If i find out how to fix it though i will certainly try.
Smaller galactic conquests are planned in the next release, i just had one big one for now to test all new planets. Thank you for the feedback
I think seeing as the general consensus is no i will remove it, but i may keep the ability to establish black markets as the pirates need them for new tech
Please always helps...
I dont really know what Desura is, What is the difference between it and Moddb? What do we benefit from putting it on there?
Basically not all new units are added, AI acts funny i.e builds only one unit type like spams alliance assault frigate. Also there are so many new units I cant fit them all in without overflowing the building bar
Should work, not too sure about steam never tried it with empire at war
Thank you for the feedback! I will hopefully bring in new maps for all new planets, but it will be slow progress. Also new planets will need adding to fill up some of the more empty areas of space. Next order of business after my exams is to re-do the pirate faction and make them playable. Then i will start to focus on more fine-tuning!
Working on a potential fix, good progress so stay tuned!
silverjoe
joe joined
Mod Leader of FOC Enhancements.