This member has provided no bio about themself...

Comment History  (0 - 30 of 79)
shaboomdude1
shaboomdude1 May 30 2015, 5:33pm replied:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 May 17 2015, 4:51pm says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Mar 29 2015, 8:54am replied:

We are currently discussing this issue actually. I like your fast travel idea though, we haven't thought of that. I most recently suggested making travel speed faster so we can keep the map at it's full size, I'll make sure to bring up your idea too!

-Shaboom

+1 vote   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Mar 26 2015, 5:09pm says:

We could maybe instead make traveling speed faster if playing speed is the issue.

+1 vote   news: Technical Stuff : Factions and statistical data
shaboomdude1
shaboomdude1 Mar 26 2015, 5:07pm says:

I only think we should downsize the map if it puts too much strain on an average computer system or if modeling would just take too long.

+1 vote   news: Technical Stuff : Factions and statistical data
shaboomdude1
shaboomdude1 Jan 5 2015, 12:09am replied:

Thank you for the support. Believe it or not dragons can be implemented in with decent effort, the hardest part would be making the model and giving it the proper animations, after that we just need to sort out bugs, do some coding and BAM. We have a dragon!

+3 votes   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Jan 1 2015, 1:49am replied:

It is not dead, we are just in a slow development phase.

+1 vote   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Dec 29 2014, 8:02pm replied:

Yes, if all goes well and according to plan you will be able to customize and raise your own dragon.

+2 votes   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Dec 22 2014, 6:40pm replied:

We are going to try to implement diverse spells throughout the game. We cannot for example make a spell that turns people into a tree but we can make a them have different effects.

+1 vote   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Dec 7 2014, 10:20am replied:

I'll see if the Big Three are okay with it, we have a pretty full house but I'm not sure we have anyone who specializes in coding.

+1 vote   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Nov 2 2014, 10:23am replied:

There will be implemented Magic I think in the form of spells that you can equip. There will also be a skill for magic most likely which will allow players to become a sort of mage instead of a knight or archer. Again we are still laying this out so I apologize if I am not 100% correct.

+1 vote   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Jul 11 2014, 12:14am says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Apr 26 2014, 12:09pm replied:

KnightofEquuelei you're not even on the team. Do you mean since you found this mod?

+1 vote   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Apr 14 2014, 5:54pm replied:

One year, wow. It feels like I only joined the team a couple months ago!

+1 vote   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Apr 2 2014, 5:07pm replied:

I like it, it really adds a greater story element to the bland stories of the base game.

+1 vote   news: Origin of magic as we know it
shaboomdude1
shaboomdude1 Mar 15 2014, 10:04am says:

Awesomeness. This would make an awesome companion backstory. The companion could be one of the last Greyfolk and he is searching for the
King of the Shades. Hold on, Im having a moment. This could unfold into
a major story. After the player conquers Alegaesia the King of the Shades emerges from the shadows and the player has to defend his kingdom against the Shades or go into hiding and basically start the game all over again, but this time facing not the Varden or the Empire, but the Shades. The companion could be one of the companions that alters the story but is not available until late game.

+2 votes   news: Origin of magic as we know it
shaboomdude1
shaboomdude1 Feb 9 2014, 8:07pm says:

Im sorry to say this guys, but the mod will not be out for a while. We still intend to get it done but problems have temporarily caused us to pause major development. Trust me, its not you guys, you have been amazing supporters. This mod is not dead, but I think it would be safe to say that it is in a coma.

-Shaboom

+2 votes   mod: Dominance of Fate
shaboomdude1
shaboomdude1 Jan 2 2014, 9:19pm replied:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Dec 15 2013, 10:13am says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Oct 21 2013, 4:58pm says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Sep 13 2013, 4:58pm replied:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Sep 5 2013, 3:52pm says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Sep 4 2013, 5:25pm replied:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Aug 13 2013, 5:47pm says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Aug 1 2013, 2:17pm says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Jul 19 2013, 11:17am replied:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Jul 19 2013, 11:15am says:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Jul 5 2013, 11:30pm replied:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Jul 5 2013, 11:28pm replied:

This comment has been posted in a private group.

shaboomdude1
shaboomdude1 Jul 5 2013, 11:27pm replied:

We cannot recruit any more people right now but keep in touch in case we enlarge our team 'limit.'

+1 vote   member: Captain_Pritus
Level
29%
Gamer
7
Avatar
Avatar
Offline Since
Jul 10, 2015
Country
United States United States
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
4
Mods
27
Articles
17
Media
5
Downloads
1
Groups
29