I am the creator of the C&C Tiberian Dawn Redux Mod and the Realistic Weapon Mod for C&C Generals Zero Hour. I am one of the first few people to successfully release a Zero Hour Mod with enhanced revolutionary graphics! I have also been an assistant programmer and map designer for Vietnam Glory Obscured. Outside of computer game modding, you will often find me participating in scenario paintball and war reenactment events and storm chasing! I am also a proud Star Trek fan!
While the patch is in progress for C&C Tiberian Dawn Redux v1.3 I have spent a bit of time to further work on the details with models featured in the Mod. While I have been working on some model skinning concerns, (that many of you have made mentioning about) I was also experimenting with enabling the Mod's W3D Models with Diffuse and Specular lighting effects in a similar fashion that the models in the newer SAGE C&C games (e.g. C&C 3) use. This was achieved by purely using the C&C Renegade's Gmax plugin RenX and the W3D Viewer tool which is used primarily for editing and creating C&C Renegade & C&C Generals in-game models that usually do not often use such advanced features in-game. But this should no longer be the case with this update that is underway.