Thank you for visiting my ModDB page, feel free to reach out to me with any questions or project ideas you may have. My discord is S.e.m.i.t.o.n.e.#9386 And of course, if you appreciate what i'm doing please consider supporting me. Your support will create more free time for me to work on new and exciting projects. My Ko-fi is: semitone101

Comment History  (0 - 30 of 104)
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

contact me on discord, i'll try doing something for you.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

IF there's a smoke above them then reinstall arrival and chose option less smoke, it should help a bit. those anomalies are embedded into level file and there's not much i can do. Until i figure out how to edit those i will make more fps friendly toxic anomalies but ofc they're going to look ****** compared to current ones.

Good karma+2 votes
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

This engine was not supposed to be able to do 95% of the things its doing now, so who knows.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

This mod has nothing to do with files that alter trees textures

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Those are traces of your old DAO, spawn a psy-storm and wait it out, it should get rid of them. IF that doesn't work then follow the complete instruction on how to properly remove DAO, instruction can be found near the top of this page.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

There's an instruction near the top of this page how to properly remove DAO and any of its remnants. Follow it it all should be good. In case you mess up something again feel free to contact me on discord. You can join GAMMA, EFP or Stalker Anomaly servers and under "Mod Posting" section find "Arrival". There you can find either me or other people to help you if i'm not there.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Mid-air anomalies are vanilla stalker problem since ever. I can't really help you with this one. Their coordinates are embedded in level files which very few ppl know how to work with..

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

I'm assuming you liked the audio? xD

Good karma+2 votes
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Обновление Прибыло, исправлено.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

It's false positive, this is happening for quite some time and it's from moddb. Some other mods are affected too. I have good set of antimalware tools and i ran zipped arrival through all of them before upload. Very low chance something can get through.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

This has been going on for some time. It's coming from moddb and it's affecting a lot of mods but don't worry it's nothing, false positive.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Sorry guys for the wait i uploaded fixed version. I don't want to sound pushy or anything but you should join gamma server and under mods find Arrival, i am there day and night, answering any question and helping with anything. And also it's the place that gets all updates and experimental things.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Unzip mod somewhere and open that folder, then go to "02 Options\Audio\Geiger Counter Alternate Audio" and for example play sound 3 from every folder.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Fear not, i'll see what i can do for friday update :)

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Enhanced Motion Blur (Update 6.1) (Development moved)

Does it affect weapon and hands?

Good karma+2 votes
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Download latest version of the mod, that problem has been solved.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Yeah it was reported on gamma discord, deleting that folder will just make one cluster of electric anomalies on that map use the default particle effect of the vfx you are using. It's not a big loss and you probably wouldn't even notice if you didn't know what's it about. Although still no clue what sound problem the engine has with particle effect :)

Good karma+2 votes
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

It's default in gamma, i think it's "Ayra's Better Glowsticks Position". It looks like that when you're running with pistol-glowstick combo.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

I will test it again on default anomaly, if i don't manage to find anything you can contact me on discord with your modlist and we'll figure out what's causing that. No worries ;)

Good karma+2 votes
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Hey man, your DAO is not properly removed. Follow these steps to make sure everything gets removed from your save file.
0. Remove Arrival and turn back on Dynamic Anomalies Overhaul
1. Turn on debug mode
2. Open your game
3. Load your working save where you played with old DAO
4. Go in MCM and under "DAO" tick those boxes for disabling and removing anomalies, and the box that makes a clean save after anomalies are removed.
They are named like this:
- Save Game After Anomalies Removal
- Disable New Anomalies
- Delete Dynamic Anomalies
5. Don't save or leave game
6. Go to another area, just walk until you leave the area you are in right now
7. Once in another Area press F7, and on right upper corner under "Execute Action" find "spawn psy-storm" and click it.
8. Find a place to hide and wait for the game to save automatically
9. Once it does quit the game
10. Uninstall DAO from Mo2
11. Install Arrival choosing whatever options you prefer.
12. Start your game and load that save the game previously made for you during psy-storm.

Good karma+2 votes
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Now im starting to think it's one of the MCM settings issue. Did you have that happen on default anomaly or?

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

I have Arrival installed on both fresh gamma and efp and i have yet to witness something like that. I visit those locations multiple times daily and have zero experience with those areas being irradiated. Also none of the people that are testing my stuff reported anything similar. Check your other mods..

Good karma+2 votes
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

1. turn on debug mode
2. load your save with Arrival
3. enter game
4. then go and tick those boxes for disabling and removing anomalies in MCM menu under Arrival, and the box that makes a clean save after anomalies are removed
5. don't save or leave game
6. go to another area
7. press F7, spawn a psystorm
8. wait for the game to save automatically
9. once it does quit the game
10. uninstall Arrival from Mo2
11. start your game and load that save the game made for you during psystorm

This way whatever you messed up will be solved.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Whatever you f'd up you can be 100% sure you will remove the it this way:
1. turn on debug mode
2. load your save with Arrival
3. enter game
4. then go and tick those boxes for disabling and removing anomalies and the box that makes a clean save after anomalies are removed
5. don't save or leave game
6. go to another area
7. press F7, spawn a psystorm
8. wait for the game to save automatically
9. once it does quit the game
10. uninstall Arrival from Mo2
11. Load that save the game made for you during psystorm

This way whatever you messed up up will be cleaned.

Rads do not increase indefinitely, they are a bit stronger and that's all, i like it that way.
option for removing works, you just didn't do something right. It happens.
Old DAO has barely 3 effects going on on each anomaly, Arrival is way more visually complex. If your pc is too weak, you could simply wait for potato version of the mod which i stated i will make once this one is fully done.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Следующее обновление будет содержать опцию во время установки для более слабого излучения.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

I can swear i fixed exactly what you stated in last update, unless i managed to stupidly mix folders with one of the future updates that are still in the works, god i hope not :s

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

I downloaded couple hours ago this version of arrival myself and on my end it's all good, no errors. Those effects and textures were removed bc they were not in use, just some remnants of construction. Whatever you did could be fixed buy following these steps:
1. turn on debug mode
2. load your save with Arrival
3. enter game
4. then go and tick those boxes for disabling and removing anomalies in MCM menu under Arrival, and the box that makes a clean save after anomalies are removed
5. don't save or leave game
6. go to another area
7. press F7, spawn a psystorm
8. wait for the game to save automatically
9. once it does quit the game
10. uninstall Arrival from Mo2
11. Download latest version of Arrival if you haven't already and install it again. Make sure you put it on somewhere on the bottom of your load order (High priority)
12. start your game and load that save the game made for you during psystorm

This way whatever you messed up will be solved.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

I just downloaded this last version of arrival myself and like it was supposed to - nograv has radiation damage, it all works on my end. This anomaly will be changed a lot in big update but for now it will stay like it is. Slowing you down, bluring your vision and slapping rads.

Good karma+1 vote
S.e.m.i.t.o.n.e.
S.e.m.i.t.o.n.e. - - 104 comments @ Arrival - Anomalies

Which features are we talking about?

Good karma+1 vote