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"Armies of the Macedonian and Punic Wars 359 to 146 B.C." by Duncan Head provides a good overview of the factions in our timeframe with a synthesis of their military standings and tactics and a few dozen of pages with troops and their respective equipment with a nice description (though in black and white). It's a bit old and designed for wargaming fans but it sets you some good directions and is fairly accurate for the most part.
Can't say I'm surprised. That's like saying Captain America's costume was the standard uniform of World War II American soldiers.
This movie is at best a work of fiction based on history which as far as movies on this period go it had some of the most ridiculous props I've ever seen. This is not by any means accurate. Adding insult to injury, it's not even the correct time-frame.
Now two things come to mind, you're either a troll wasting our time or just a victim of misinformation. I've been there, done that. Now my advice is to not trust any movie, get some books and educate yourself. Accepting you're wrong might seem a hard task but once you've breached this barrier and start actually learning things about the ancient world you'll see it's a lot more complex and interesting than what the movies depict. By trying to look cool and attract a wider audience they actually make things worse.
I'd rather have the varied and colorful Spartan army of the epoch alongside their allies Eaglesanddragonspublishing.com
fighting Persians with colorful clothing and varied armors Ageofbattles.ru rather than half naked bodybuilders fighting bleak tuaregs and the 70s action movie ninja while in their underwear.
My english might be blatantly bad, so if you have trouble understanding me try giving it a second read and demand that I explain some passages with more depth. Here I'll write a synthesis of what I said earlier:
Despite our limited resources I tried to make the faction as accurate as possible and provided you with two examples, there are more if needed. I posted part of the documentation on which we based the troops since you seem to doubt our work and our words.
The bit about the karma is directed towards you not in a demand but the least of a reward I could provide to you if you provided us with reference material to improve the mod towards better historical accuracy. Spartan armor is a very ambiguous term and could mean a lot of different things (an exomis? a linothorax? a breastplate? It can't be since they are all in the mod...).
All I want you to do is to be more specific and provide examples as you have left us a bit in the dark here.
I googled it, I've read a few dozen of books, discussed it with some people that are more knowledgeable than me in the subject and made a point in making it as close to historical reality as possible with the materials we have now. Modeling and texturing are not my thing but I've tried my hand at the second to complement a bit or resources.
I'll show you some examples bellow:
Perioikoi and light Spartan hoplite after the third sacred war as you can see in the mod, based on illustrations from the book "SPARTAN WARRIOR 735–331 BC by Duncan B Campbell.
I have another book by Duncan Head "Armies of the Macedonian and Punic Wars 359 to 146 B.C." that gives a great synthesis of the situation of the different factions in the mod's timeframe and some basic loadouts of the factions.
"Greek Hoplite 480 - 323 B.C." Nicholas Sekunda and Adam Hook which also mentions the Spartans.
This one you can read since it's online Academia.edu
I have these and a few others sitting around plus complementary documentation sent by other people. I like to read from the most sources possible to make sure they don't contradict each other and go for the most plausible and what is best backed up.
Now that I have answered, be kind and say specifically what is wrong and would need to be changed, a few extra karma if you back it up with evidence.
Sparta is Lakedaemon, I don't see the problem.
Now to the troops, tell me what is not accurate about them? Back it up with actual evidence the closest you can to the third century B.C. (~300 B.C.) and we'll do it properly. I highly doubt we made the faction with much inaccuracy, we still miss some equipment but the current one is adequate.
If by any chance you are thinking of sending some fictional equipment, I'll kindly tell you to go educate yourself. Eagerly awaiting your suggestions and evidence.
Might be a corrupted file, try re-downloading and re-installing the mod.
No you can't, there is still a lot of scripts to do and this is the kind I'll reserve for the end, I don't know if I will ever include this one though.
Just let it go, like it was in our timeframe.
Arguments in favor so far:
- They look cool
- Grandpa could have passed it on to his grandson
- No physical evidence past the 400 B.C. mark
- Every book with an article about this helmet that I read so far
- Better helmets existed
- Some articles say it had to me made on measure for the wearer so it couldn't be passed on most of the time
- We could spend the time making stuff that matters
We still lack resources on the weapon department so things are a bit mixed with a couple of temporary equipment sets, as time goes and things get done it will be set properly like a whole other bunch of work in progress stuff.
That's more something for the Eastern and Nomadic factions which is pretty far fetched for the moment, you can always hire some Campanian mercenaries who ought to have the heaviest horse currently in the mod.
By capturing nearby factions villages, though I think I released 2.4 with a bug concerning this and it wouldn't change the recruit pool, it is fixed for the next version, no estimated time of release yet but vacations started and the mod is back on tracks.
Sorry to reply so late but Moddb didn't notify me of a post here and I rarely check my own profile, I'll be a bit lazy and just quote a previous post:
"I could try to help you if you provide some additional information, you could send through personal message to me or Rgcotl the game log right after a crash with the mod (I insist on this particular bit, right after a crash).
The file is located in your main Warband folder, where the executable is (mb_warband.exe) and the file which content you should copy paste and send is called rgl_log.txt and contains information about your last play session and computer specs."
Without that I'm completely in he dark and do not know how to even begin helping you, I need to track the issue first.
I could try to help you if you provide some additional information, you could send through personal message to me or Rgcotl the game log right after a crash with the mod (I insist on this particular bit, right after a crash).
The file is located in your main Warband folder, where the executable is (mb_warband.exe) and the file which content you should copy paste and send is called rgl_log.txt and contains information about your last play session and computer specs.
Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done."
Celts still need a pretty much complete overhaul, Germanic factions are pretty far fetched for now.
Nope, I just had to take a break for various reasons but now it should get back on tracks.
Like any other mod, there are plenty of tutorials on the internet such as:
Yes it does.
You need a moddb account, else use one of the mirrors (alternative downloads): Docs.google.com
There might be more scattered on the internet but this is an official one that does not require you to have an account.
I'm a sexy Gallic noble, I will be twice as much once the Celtic items are done properly, then again all the Celts will look awesome, me just slightly more so.
Yes, we use it to update people about events or new releases:
hint_10|In multiplayer press B for warcry.
It's still the case unless you have a differently mapped keyboard or if you are playing singleplayer.
I'd need some more details, right after a crash (this is crucial) send me the rgl_log.txt content through PM so I can check why it crashes, your pc specs, etc...
You can find that file in your main Warband folder, the one that has mb_warband.exe, typical path for it would be:
C:\Program Files\Steam\SteamApps\common\MountBlade Warband
C:\Program Files\MountBlade Warband
It has been answered, one faction: Etruscans (Rassena).
Read the F.A.Q.
I'm not sure what you tried to say but I'm sure I won't be troubled since finishing the mod is unlikely (for Warband).
Half Life 3 is taking too long, this is just taking some time because we have a lot to do and not much people/time to finish quickly.
Report these things in our server/events thread in the Taleworlds forum: Forums.taleworlds.com
If it is in the official server we might be able to solve the issue and check the logs too but we'd need details and names.
Tell us more about your computer specs and operative system, by the sound of it, it seems you don't have a pc strong enough to handle the mod.
Look harder, they are there.
There are new animations and sounds like the following duduk track made by Theretor: Moddb.com
Buying instruments won't be included before some time, I have some ideas about it but it has no priority right now.
In Singleplayer there are Musicians that play in taverns, credit goes to Daedalus/Slawomir of Aaarrghh for the code and anims which we modified to suit our needs. I hope to include musicians in battle scenes in the near future.