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It should fix the problem, else verify if you have Mount & Blade 1.143 or higher version isntalled since the mod uses some operations introduce by the latest patches.
Possibly a corrupted download.
You are indeed correct, there was an error with the terrain code and it has been corrected.
2.33 is the right one.
It's a well known fact that when loosing the war the nazis were looking for more conscripts for this they invented a time machine and converted the Samnites to their ideology, unfortunately for them they couldn't get back and the third Samnite Reich failed.
Now seriously, the Swastika is a very ancient symbol that meant something along the lines of "be better" it was a symbol of good luck, strength or even a representation of the sun. That until the Nazi ideology took the symbol to represent themselves as being better than the others. A shame to pervert such symbol, you can always read more about this on the internet you know, as long as you don't join a Nazi party it should be fine.
Take the field makes your troops hold their ground in the beginning of the battle, lead your troops makes them follow you, and charge, well it's native behavior of running straight where you should not. The options just change the starting order at the beginning of the battle, good when you are slow to give orders but the best is the pre-battle deployment orders, gets you all set when you have tactics superior to 2.
You'd notice a video has been made using the old version showcasing a tribute to the movie gladiator, the limits can be changed by the server admins but they are one unit by default because gladiators were uncommon in the 3rd century B.C. and they were added for one vs one fights.
No, not really. I don't really see a way to fix an issue that has been there since the first M&B, hopefully Bannerlord provides a workaround to this.
This has been addressed for the next version, it will be more structured but no troop trees, that's silly.
Yes, next version they are available to recruit as well as standard bearers.
Could you provide additional information?
The best would be sending your rgl_log through PM, it's in your main Warband folder where the executable is, it keeps track of what is occurring and pc specifications. It's important that you post it only right after a crash as a new file is created after each game.
Without that there isn't much I can do for you.
Moddb.com There, have fun.
There is still much to do for SP although next version will add more to it.
What? In 300 B.C.?
Are you the same obsessed person that goes around every ancient era modification or story mod asking for the same thing? You can forget about Spartacus here although a rebellious slave would be possible even if I don't see the fun to be a target to the whole world.
By srv you mean server? There is a server, it's mostly active in the afternoon (EU time) by 7/8PM (GMT) then there are the weekly events. I might be a bit more active after a release.
Most of the members are either students or have a job so it's hard to say when things will be done but there is not much needed to be made. After that it depends what you want to play, playing multiplayer in the current built to familiarise with the mod wouldn't be a bad thing but if it is for Singleplayer better wait for next version (unless you want to see the changes between each versions :) ).
Warband models cut the legs at the knees height and our models are at the waist height so the two are not compatible, furthermore if you use an armor and no leg model you will have some floating legs. These are some limitations we have to deal with but we are replacing all the leg armor models as time passes and as long as you use one of them with the armors all is fine. Next version should improve the appearance of most items without hurting performance much (I could run it with a 6 years old computer, win 64 is highly recommended due to memory usage though).
Could be quite buggy until family trees are redone, I wouldn't bother much with it at the moment, SP is still in early development and patches are not save compatible so you'd have to start things over again.
How could we possibly tell ? It is a possibility but we know very little of M&B II and even less of whatever could occur on the future so for now we focus on Warband.
Most images got deleted and some hours ago it was still under the name RaW 3.0 causing quite some confusion about the state of the mod. Referring to the picture, that's no testudo of any sorts, if you watch carefully you can notice there are more shields than men, all he did was add some shields over the troops with the scene editor and take a screenshot claiming it was a new formation, which I assure, is not.
Also a good amount of posts have been deleted, I believe the administrators are analysing the case.
That's not how it works, you don't have our permission to modify and redistribute our work, changing the name won't make it legal.
What you can do is modify it for PERSONAL USE, which means you keep it to yourself and do not share links to the modified version of the mod without our consent nor make a page as this one. Mod db is a promotional website for games and modifications, stealing people's content and redistributing it breaks the website rules and copyright laws.
In short, do not share our stuff unless we say that you can which did not happen.
The Moddb.com is a fake, development continues on a 2.35 version on this page, please help us report the mod for it is stolen content, not only the resources but also the name.
We are working hard to deliver a next release and the countless thefts just make us loose our time, help us report it. Thank you for your time.
It works with 1.158.
Most of it has been dealt with for the next version.
In the 3rd century B.C. there are only four legions, each levied for a campaign (no long term standing legions like the Marian and Augustan military reforms) and the square scutum does not exist yet.
"rgcotl Dec 3 2013, 8:40am replied:
well we are planing to release one more version before x-mas so some activity might be back"
The only time I crashed was repeatedly alt-tabing out of the game during battles, apart from it it was just bugs in test versions but not on the releases.
Could you post your Rgl log file after a crash ? It can be found in the main warband folder (c:\Program Files\Steam\SteamApps\common\MountBlade Warband usually), the file is called rgl_log.txt, after a crash of the mod copy the content of the file and send it to me or Rgcotl the content so we can have a look at what might be the problem. It is vital that it is after a crash, else it won't tell much.
Yes, it wasn't meant to be used it was just a test for a new recruitment system and most of it has been removed except the dialogue during the release, please ignore it as it is fixed for next releases.
I invite you to read a tutorial on how to install a mod, if it isn't showing in the drop down menu it's most likely because it wasn't installed properly.
Here is a good tutorial: Atswarband.com