Sins of the Prophets code and assistant to tech lead. Effects artist and light texture editor.

Comment History  (0 - 30 of 182)
Cole_Protocol
Cole_Protocol - - 182 comments @ The Martian Shipyards

ha

haha

HAHAHAH

hHAHAHHAHAHAHA

Just you wait for the next render.

Good karma+12 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Hang onto your teeth people!

The one that makes it into the release build will have the turrets! We have to split the models up internally, and I just didn't make this render with the turreted version.

Good karma+2 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Hang onto your teeth people!

Dentures.

Good karma+8 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Cole_Protocol

If you are reading this, have a metaphorical cookie.

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ Esgem Pattern Assault Carrier

The new CAS is just a model update to allow us to keep parity with Sins' now increased graphical capabilities. The CAS you have now is the same stat wise, so the only thing different is again, the art asset. Note: this new asset will change nothing on the OAS.

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets

Post 1.0, SotP will split into two eras: wartime and post war. The Autumn will be a mainstay of the post war UNSC faction, but before that, the Autumn will remain a thing of the past (future?).

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets

Can you tell me some more details about the issue? What planet, how far in to the game, etc. Anything you can think of.

Good karma+2 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Another glimpse of things to come!

A textured version is in the picture above the model?

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets v0.87 Released!

Why be a Vasari Adjudicant when you can be a Sangheili Fleetmaster? Vasari don't have all those purple toys.

Good karma+3 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets

A Phoenix will always arise form the ashes.

Expect the unexpected.

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ Another glimpse of things to come!

Nope, same ol Artemis you know and love! Don't worry, Artemis wont be the only ship getting this treatment.

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ Valiant-class super-heavy cruiser V2-Finished

I support this revision.

Good karma+4 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ CPV & Valiant V2

Don't you dare downvote this guest. He is doing the Prophet's work. Don't worry guest, I will support you.

Good karma+4 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ ORS-class heavy cruiser complete

It would be a shame to ruin your worlds with Plasma.

Good karma+4 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ ORS-class heavy cruiser complete

I'm scanning this comment thread at 30 minute intervals. If the comment appears, release will be canceled.

Don't test me.

Good karma+3 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ ORS-class heavy cruiser V2

You're better than this.

Good karma+3 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Phoenix-class assault ship/Spirit of Fire redux

This is why we can't have nice things.

Release delayed indefinitely.

Good karma+6 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Penitence-class Constructor

Do. Not.

Good karma+2 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ DAV-class Scout Ship

DAV Aft.

Good karma+2 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets

This is a known bug, and we are trying to fix. You can circumvent it by disabling the mod, launching multiplayer, then exiting and renabling the mod. It should work fine then.

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ The Forerunner Remnant Revealed

The Halo narrative/canon is what has driven SotP for years, every ship revealed, detail published, we scrutinize it all and see if it applies to Sins of the Prophets. Canon has been at the core of what we do, and we don't like to break it if we can avoid doing so (of course, we cant always do this). Thus, as the Halo narrative evolves, we want to evolve with it; bringing the new worlds and experiences you see in the games and books as they are released, to life in the unique way Sins allows. We want you to see the epic battles, the titanic vessels, and all the Halo universe has to offer. Fanon has it's merits, without doubt; but in most cases, this one especially (which concerns an entire faction) the Canon is a better rule of thumb.

Good karma+6 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Marathon-class Heavy Cruiser Redux

10/10 would torp again.

Good karma+11 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Offensive Starbase

Good!

Good karma+2 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Offensive Starbase

Good.

Good karma+6 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets

To put it plainly, no. We don't want to put our code out into a position where people could easily take from it and dice it up.

Good karma+1 vote
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets

We are working to release another compatibility patch, this time for Sins V1.85, hold tight and expect it sometime in the next couple days.

Good karma+6 votes
Cole_Protocol
Cole_Protocol - - 182 comments @ Sins of the Prophets

Patch is out for 1.84! Redownload and go play!

Good karma+1 vote