This member has provided no bio about themself...

Comment History  (0 - 30 of 81)
Schlechtwetterfront
Schlechtwetterfront @ Rebel Trooper

We forgot to upload the pictures of the last update to moddb/indiedb, so we did it with this one.

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Holidays ¯\_(ツ)_/¯.

Good karma+6 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

The first impression is very important so we want to make sure it's up to par with how we want it to feel.

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

We'll be using new voice overs. What exactly they'll be saying, we'll see...

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

I'm not doing recruiting or organization stuff so I don't keep track of all our members. I can only tell you who committed changes to our repository in the last time. But from what I know personally there's 2 FS people actively looking into UE4 and the workflow it requires.

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

There's some still learning the new workflow for UE4, some are currently busy etc so it will hopefully increase soon-ish. For now though there's only 3 people contributing to game content (that means without concepts, "ideas", web and organisational stuff).

Good karma+4 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

We have 3 people actively working on game content.

Good karma+4 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Soon™.

Good karma+3 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

I'm not sure about multi-monitor support, stretching the game view across multiple screens isn't a problem, but I dunno if there's other stuff required.
We will have text chat and voice chat. Not sure when.

Good karma+1 vote
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

We have very simple (Team) Death Match bots right now. These will stay, but extending those beyond the Death Match rules and making them smarter depends on how fast we progress with other stuff, where the team's skills lie at that time etc.

Good karma+1 vote
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Bots are not a priority, but a possibility.

Good karma+1 vote
Schlechtwetterfront
Schlechtwetterfront @ Cloud City - rest area

Well, most of the assets are very modular so it won't be too much of a problem if the arrangement of the corridors doesn't work out.

Good karma+1 vote
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

I don't see a reason why we need to change the name of the project.

Good karma+3 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Yes, we can deploy to Windows and Mac currently and AFAIK Linux is in the works.

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Note that these requirements are for developing with UE4, not playing a UE4 game. Just playing will probably require less, but we really can't say for sure right now.

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

1. No, we just need to go over all of the assets we have, adjust them and re-export them to UE. But for several reasons (as outlined in the last news) CC is a better place to spend our time on.
2. It's more feasible.
3. Both.

Good karma+5 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Yes it does.

Good karma+3 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Sorry, new skins will be 14.99€. If you want to play anything else than Trooper-Jar Jar you will need to buy that class for 18.99€.

Good karma+4 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Those models are 10 years old and weren't very good back then. It's more work improving them than making new ones.

Good karma+4 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Exactly 34.84927 parts, 40° and 0.502 units.

Good karma+3 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

It won't.

Good karma+3 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

End of the world... probably.

Good karma+5 votes
Schlechtwetterfront
Schlechtwetterfront @ The Pre-Alpha is here

Well, we released something playable. It may or may not represent the game in it's final form.

Good karma+7 votes
Schlechtwetterfront
Schlechtwetterfront @ Late Feb update!

Swbattlecry.com

You need a DX11 OS and graphics card.

Good karma+1 vote
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Soon™. People hinting at before summer.

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Agreed. I'd add one more h, making it "Hmhmm..." though.
What do you think?

Good karma+2 votes
Schlechtwetterfront
Schlechtwetterfront @ Star Wars: Battlecry

Creating your own server will not be a problem at all. However, how this will work with a (or any at all earlier on?) master server is uncertain.

Good karma+1 vote
Level
Avatar
Avatar
Last Online
Country
Germany Germany
Gender
Male
Friends
Become friends
Member watch
Start tracking
Comment Statistics
Posts
81
Per day
0.1
Games
71
Articles
7
Media
10