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Schlechtwetterfront
Schlechtwetterfront May 27 2014, 6:29am replied:

Nope.

+2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 13 2014, 10:03am replied:

I don't see a reason why we need to change the name of the project.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 13 2014, 10:02am replied: +2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 10 2014, 7:52am replied:

Yes, we can deploy to Windows and Mac currently and AFAIK Linux is in the works.

+2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 9 2014, 6:13am replied:

Note that these requirements are for developing with UE4, not playing a UE4 game. Just playing will probably require less, but we really can't say for sure right now.

+2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 5 2014, 7:05pm replied:

1. No, we just need to go over all of the assets we have, adjust them and re-export them to UE. But for several reasons (as outlined in the last news) CC is a better place to spend our time on.
2. It's more feasible.
3. Both.

+5 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 5 2014, 7:04pm replied:

Yes it does.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Apr 28 2014, 8:08am replied:

Sorry, new skins will be 14.99€. If you want to play anything else than Trooper-Jar Jar you will need to buy that class for 18.99€.

+4 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Apr 28 2014, 8:04am replied:

Those models are 10 years old and weren't very good back then. It's more work improving them than making new ones.

+4 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Apr 10 2014, 3:16pm replied:

Exactly 34.84927 parts, 40° and 0.502 units.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Apr 8 2014, 2:37am replied:

It won't.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Apr 4 2014, 3:26am replied:

End of the world... probably.

+5 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Apr 2 2014, 3:39am replied:

Well, we released something playable. It may or may not represent the game in it's final form.

+6 votes     article: The Pre-Alpha is here
Schlechtwetterfront
Schlechtwetterfront Mar 11 2014, 2:26am replied:

Swbattlecry.com

You need a DX11 OS and graphics card.

+1 vote     article: Late Feb update!
Schlechtwetterfront
Schlechtwetterfront Feb 27 2014, 4:44am replied:

Soon™. People hinting at before summer.

+2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Feb 19 2014, 7:40am replied:

Agreed. I'd add one more h, making it "Hmhmm..." though.
What do you think?

+2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Feb 10 2014, 2:05am replied:

Creating your own server will not be a problem at all. However, how this will work with a (or any at all earlier on?) master server is uncertain.

+1 vote     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Feb 2 2014, 6:30am replied:

2012.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Oct 13 2013, 9:03am replied:

The CE FreeSDK (sadly) only supports Windows, there's no way for us to change that.

And you always have a choice.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Sep 30 2013, 3:05am replied:

Third-person component*
Could just be third-person view for vehicles like in Battlefield 3.

+4 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Sep 22 2013, 11:16am says:

BBB, Big Boots Brothers.

+1 vote     media: KRM - Medic
Schlechtwetterfront
Schlechtwetterfront Sep 22 2013, 11:09am says:

Dats soem bigass boots mate

+1 vote     media: Liberico - Rebel Medic
Schlechtwetterfront
Schlechtwetterfront Sep 13 2013, 2:30am replied:

Kappa

+2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Jul 23 2013, 6:59am replied:

That's up to CryTek. We don't have access to any low level engine code.

+2 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Jul 1 2013, 5:13pm replied:

The shield bar is more like an interchangeable thing. One class might have shields, another jet pack fuel etc.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Jun 19 2013, 6:07pm replied:

I'm sorry, but I have to inform you that the update has been kidnapped. The kidnappers demand 20 more people to work on the project as ransom.

If you agree to these terms no harm will come to your update.

+7 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront Jun 6 2013, 6:08pm replied:

Dark magic, we sacrifice penguins for it.

+8 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 22 2013, 6:47pm replied:

No, not for alpha. And maybe never.
But plans are just that, plans.

+3 votes     game: Star Wars: Battlecry
Schlechtwetterfront
Schlechtwetterfront May 20 2013, 8:16am replied:

I would be concerned if you didn't.

+3 votes     game: Star Wars: Battlecry
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