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Comment History  (0 - 30 of 70)
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

re start needed old saves do not work

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

hi played through to lost village and mod great up until now,but everything is now in russian is the translation going to continue until the mod is all in english so i can come back when it is as the only way to continue is to keep going to the walkthrough to know what i am doing which is taking away the pleasure of finding your way forewards

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

there has been a lot of misunderstanding here about what i done,yes i pointed out that you could get the english language to work on this mod but that was in the hope that some one would would try to use that to make this mod better,i appreciate all the help and comments but people think that i am still using that set up now when i said that, that was all taken off and a new install put on putting the mod back to its intended original state when this ctd occured all the rest of the game works fine but as this mod is so good i will bite the bullet and start again, hoping it works this time

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

just re installed the mod again nothing changed basic mod as it should be but sid still ctd with same fault do i need to start again? or is there some thing wrong with the save

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

thanks for the reply,yes i edited the previous game but that was taken off and a clean install done the only change was to the carry weight,jump height and some gun damage could this have caused the problem?

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

hi have reached a game breaking point after turning in akims quest for the suits and giving the guide the gun when i go to sid he ctd with
FATAL ERROR
[error]Expression : !phrase_dialog->m_PhraseVector.empty()

[error]Function : CPhraseDialog::SayPhrase
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\PhraseDialog.cpp
[error]Line : 140
[error]Description : No available phrase to say, dialog[escape_trader_start_dialog]

stack trace:
is their a fix for this if not i will have to stop playing this mod and as it is one of the best i have ever played,and yes it is a clean install with no other mods,hoping some one can help.PS sid played ok on previous visit

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

hi i hope this helps some one to improve the game, i took the sounds \characters_voice from JP1 english, removed the characters_voice from this excellent mod and replaced with that, it played through to the army warehouses OK with english voices but after that started to affect the game i was expecting that as there was lots of folders and files not in the JP1 characters_voice file.i am not computer literate and do not know how to alter or merge files and am hoping that some one who knows all that stuff can do something with it as having the english voices is a good upgrade.

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

where do you find the dry bears claw to get the cure for kalmyk as it is not in the guide and i have not got a clue where to start looking,any help welcome.also there seems a glitch in find the unusual artifact for plichko in cave which is supposed to be an emerald but was a mmoonlight which had triggered the quest when i got my first moonlight so i am not able to complete this quest,

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

where is freebie,spent hours looking for him,any help welcome

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

as i stated i did a clean re-install with nothing added, i will remove it all,defrag re download every thing and try again as your mod is worth playing,thanks for the reply

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka

need help, played this game up to swamps but it ctd on me every time i talk to the scout when trying to get the machine gun with
FATAL ERROR

[error]Expression : fatal error
[error]Function : weapon_hud_value::load
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\WeaponHUD.cpp
[error]Line : 34
[error]Description : <no expression>
[error]Arguments : There is no 'wpn_fire' bone for weapon 'wpn_ptrd_hud'.

this happened to me the first run through so i took the game off and did a clean re-install hoping that that would fix it but it looks like i wasted my time,would be grateful if some one how to fix this as this is a great mod

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

thanks,already had the tool but did not know how to use it,all good now

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

put a jellyfish artefact into the lead lined container,can anyone explain how you get it back out as when you click on it no options come up for you to do this?

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

what option in game options do you mean the only one I can see is npc identification which I have on if it is another one could you tell me which one? and thanks for the reply

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

any way to get enemies to show up on mini map, they show up after you kill them so is this a bug or is it meant to be like this?

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

thanks for the info

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

help needed,trying to find the enterence to the aggro underground, cleaned out the army and checked all the enterences that there are including the one shown marked on the map but they all come up as path unknown,i have spent hours at this,is there something you have to do to get this,any help would be welcome

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

it is TRX's fresh start, it happened to me but when I reverted to an earlier save without it, it shows 1.3.1

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

stash co-ordinates have suddenly started working, do not know why but am happy it has happened, now all I need is for the enemy to show up in mini map and I will be one happy bunny

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

asked this before, given stash co-ordinates but they do not show up on the map, I actually took off my original game ,re-downloaded and re-installed up to date version but it is still happening, could anyone respond to this and tell me if this is happening to anyone else and if it is ,is there a fix.

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

can anyone tell me why when you use npc identifaction it only shows friends and does not show enemies, I thought that maybe some thing was wrong with my game so uninstalled it, redownloaded and started from scratch but the same thing happens, is it meant to do this to make the game harder and if not how do you fix it.

Good karma+2 votes
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

as I stated my problem is that when quest is given it does not appear on the map,thanks for reply

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

I now have 4 stash co-ordinates for completing tasks but none show up on on the pda map,this seems to of happened since I updated to the latest version,ia this happening to anyone else?

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ S.T.A.L.K.E.R. Anomaly

since updating to 1.2.2 the windup torch does not stop on when you press the key it just flashes and goes off

Good karma+2 votes
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka: JP1 Enhanced

thanks Cimeries for saying that I must of being doing something that had screwed up the scripts, I reinstalled the whole game from scratch and the cache showed up so I can continue

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka: JP1 Enhanced

the only thing I done was alter carry weight and jump height and you are missing a lot of valuable goodies by not doing the collector from the start

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka: JP1 Enhanced

after my last post I decided to start again as what I was playing seemed bugged like a lot of quest givers where getting killed before you got to them this time all seemed well and playing normally until I reached yantar and the collectors quest item does not appear, I tried the trick of going back to the previous collectors quest and then starting off the yantar one again to regenerate the quest I tried this three times and it still does not appear so the game is dead as I cannot progress, none of this happened on my first run through so what is going on? if this cannot be fixed I will once again restart but with the base mod and not the enhanced to see if these problems occur with that version which is a pity as I was enjoying the enhanced version

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka: JP1 Enhanced

FATAL ERROR

[error]Expression : vertex || show_restrictions(m_object)
[error]Function : CPatrolPathManager::select_point
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\patrol_path_manager.cpp
[error]Line : 155
[error]Description : any vertex in patrol path [ros_sniper2_walk] in inaccessible for object [ros_sniper2]

stack trace:

this is the ctd I get when trying to enter wild territory to pick up the item out of the helo to get the mini-gun, I have tried all three entrances, the one from the bar ctd right away and from yantar and warehouses it ctd when you near the object, can this be fixed as I have noticed that if you do not do certain tasks in order the game reacts in a strange way

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka: JP1 Enhanced

doing a second run through to get some things I missed on the first one but now I am stuck on the collecters quest on yantar, there are three clues the first two are understandable but the stash is not in them the third clue which is (A=1.4,9,7,7,5,18.Z=26) what on earth does all that mean the other clues give you a location this means nothing to me can anyone tell me where this location is, thank you

Good karma+1 vote
sawduster1
sawduster1 - - 70 comments @ Narodnaya Solyanka: JP1 Enhanced

can anyone give me a clue as to where the high rusty container is for vorins helicopter quest I have found all the rest but this ones got me beat thanks

Good karma+1 vote