Since this has been asked numerous times by inbox, email, posted here, etc. asking a few certain questions, so I'll give some explanation. Most dead bodies will last longer in this mod, although they won't last forever. I've had some trouble with the game lagging in large games from massive body counts, which is why they won't last forever.
Anyway, for most of the old troopers, they had decaying animations of 5 frames per angle, about 6 game seconds per frame. The reason why the previous units used 5 frames is partially because the game was made in the days when computers had tiny hard drives and a few hundred kilobytes was a huge deal. These guys are getting their animations lengthened by increasing their frame time, maybe 8-10 seconds per frame, it varies unit to unit. New units are given many more frames. For example, the Stormtrooper Commander has an 8-angle, 10 frame decay sequence. Right now I'm doing one with a 15 frame decay sequence. The additional frames take much longer to decay and also decay much more smoothly.
Sarthos
Harry joined
I'm a mechanical engineering student, and I am a genie editor/graphical artist/compiler for the Expanding Fronts mod. Enough said.