Like so many others I started as a Modder, to other games. Most notable was Star Was: Republic Commando. I'm often credited as having the first Custom map for Republic Commando. I went on to make 50+ additional maps for Republic Commando. As well as running the Modding website for Republic Commando. I also was active in Star Wars Battlefront(1), Killing Floor, and Ace of Spades(Build and Shoot). The next big step was Indie Games, After a few failed projects based around teams I started just going solo, Largely for Ludum Dare. Sometimes my games are a little crazy/weird/dumb but each time I learn something new. Lately I've been on a not-game streak making games that don't conform to the traditional aspects of a game. Currently working on a epic Sci-Fi setting that will include numerous games and other media projects.

Report RSS Through the Blue Sea

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Through the Blue Sea is a small abstract platformer game that I created for Ludum Dare 23.

I created a Time-lapse video, that shows the creation of the game. You can watch it here:


Through The Blue Sea Time-lapse Creation Video - Indie DB

There is also a Gameplay video, that shows me getting 100% on all five levels.


Through the Blue Sea Gameplay - Indie DB

Since Ludum Dare results are in, I have released a post-compo version of Through the Blue Sea, that adds a new scoring system, as well as fixes some issues. You can download the game here, as well as read more development blogs.

Through The Blue Sea Screenshots

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