I am the active leader of the Flaming Ice team that is currently devolving Halo solitude, a total conversion quake mod. I am a modeler, mainly un-organic stuff such as weapons, props and vechiles; But I am still practicing my organic modeling. I also recently started mapping for Quake and Half-life and soon Quake 3. Tools of the trade I use ; 3ds max 8 Photoshop cs 3 Arkage Worldcraft/Hammer
Today I'm going to talk about how I've started using Nem's MEGA Terrain Generator to, well generate terrain!
quake/solitude terrian making
A tutorial by one of Solitudes mappers on how to get coloured lighting into Solitude maps!
how to add coloured lighting to solitude maps
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