Totally retro-oriented. Challenging gameplay rocks and pixels are beautiful!

Report RSS Huenison - status update #5

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Although lots of work was done today, I don't have much to show visually, as most of the changes were internal or directed at building the game around the gameplay.
The only important and evident changes are:
* a new brick kind - the "slide" brick, which slides one step to the left/right (depending on the variant) every time it is hit, until it bumps against the screen borders, at which point it can be destroyed;
* a "clear bonus" award: when all the bricks are destroyed a points prize is given.
A "hidden" change worth mentioning is that I've implemented the mechanism to have complete control over the brick types extraction (before it was just a random choice), which will be fundamental to let the various kinds of bricks appear gradually through the levels, in order to give a nice sense of discovery and progression to the player.

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