Another long delay since the last update, but work, albeit a bit slowly, goes on...
1. Reworked cannon graphics to show all colors (this enriches the gameplay a lot).
2. Made in-game music level-specific (plenty of chiptunes are planned for the final version).
3. Added first chiptune for normal levels and chiptune for RUSH mode levels.
4. Added configurable dot-matrix modes (2x2 square, 3x3 square and 3x3 round).
5. Moved tutorials from the levels sequence to an own, freely-startable sequence.
6. Replaced transition effect with 2 variants of a rotzooming & fading effect.
7. Added logo.
Screenshot in the 2x2 square mode showing the new cannon (it might look weird/stupid, but it's incredibly functional... and after a while it also starts looking nice!).