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Comment History  (0 - 30 of 32)
s4ndwh1ch
s4ndwh1ch - - 32 comments @ BAR Assault Rifle

"Reiben, where's your B.A.R?!"

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Alternative Bloodsuckers

The myth, the legend.

Good karma+2 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Body Health System Realistic Overhaul (0.87 EFT BHS Update)

by transitioning or fast-traveling to certain areas, it will freeze BHS

Good karma+2 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Body Health System Realistic Overhaul (0.87 EFT BHS Update)

Does this have some fixes for the times that original BHS would stop working in certain maps?

Good karma+3 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ More Food from Denro - FULL REMASTER [DLTX]

FATAL ERROR

[error]Expression : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo;, 0, &pTexture2D;, 0 )
[error]Function : CRender::texture_load
[error]File : ..\xrRenderDX10\dx10Texture.cpp
[error]Line : 535
[error]Description : Not enough memory resources are available to complete this operation.

[error]Arguments : e:/games/stalker anomaly/bin/..\gamedata\textures\ui\ui_icon_equipment_eda.dds

stack trace:

when randomly looting corpses

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ [1.5.2] Anomaly Modded Exes Engine Mod (LINK IN DESCRIPTION)

if there are more than one pseudogiant stomping the ground one after another, the game has high chances of CTD

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Morth's HD Models Military Edits V.1

Bump for update

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ [MODDED EXES REQUIRED] KillCam (UPDATE 1)

Seems like it's getting stuck to the killed target without zooming on them more often with the last modded exes update

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ (DTLX) Stick Grenade V2

I like that the Sin is using these as their main grenades of choice

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

With both Storylines, LTTZ and their respective patches (including Anomaly Radio Extended one enabled), my third companion (in 4 man squad including my character) just vanished after I picked up Sin squad leader's PDA in Red Forest Haunters quest.

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Fillable Canteens 2.0

experienced a crash when I dumped an empty canteen

Good karma+3 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ NPC fleeing 0.33

Alright

Good karma+3 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ NPC fleeing 0.33

I encountered something amusing when I was playing with version 0.1. On my way back to Laundromat, I spotted what it seems to be two ecologists on full retreat from something, only to find they are zombified ecologists

Good karma+4 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ SR 25 EFT

FATAL ERROR

[error]Expression : file_handle_internal(file_name, *buffer_size, file_handle)
[error]Function : FileDownload
[error]File : FS.cpp
[error]Line : 172
[error]Description : can't open file :
[error]Arguments : e:/games/stalker anomaly/bin/..\gamedata\configs\items\trade\mod_trade_mercenary_meeker_sr25pm?.ltx

stack trace:

when i attempted to load a save before the addon is installed. I was in the Outskirts' Apartment Complex. The AR Pack Patch was also enabled.

Good karma+5 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ [1.5.2] NPC Die in Emissions (For Real) (UPDATE 9)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: .../bin/..\gamedata\scripts\surge_rush_scheme_common.script:51: attempt to index a nil value

stack trace:

When I'm about to enter the building where Freedom's medic and mechanic in Army Warehouses resides. Optional Surge Scheme and Faster Emission are both enabled. Dynamic Emission Cover addon was also enabled

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Fillable Canteens 2.0

I'm using the DLTX Pack's Cr3pis Icon Patch though. Going to test the addon later

Good karma+2 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Fillable Canteens 2.0

Can I safely remove the old one and use this in my old saves?

Good karma+2 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Alternative Boars

My rookie days' nightmare just got some visual buffs and I'm in for it.

Good karma+2 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ MP7 Replacement Reanim

The UI icon seems to be missing
Edit : Never mind, I just saw the prerequisite addon

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ LEWD REPLACEMENT: FAMAS

The BAS standalone patch makes Cinematic VFX's Blood Intensity Tweak - More Realistic file (particles.xr) redundant, which reverts the anomalies VFX back to vanilla.

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ More Food from Denro - FULL REMASTER [DLTX]

! [SCRIPT ERROR]: ...omaly/bin/..\gamedata\scripts\items_western_goods.script:364: attempt to call field 'get_real_community' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...omaly/bin/..\gamedata\scripts\items_western_goods.script:364: attempt to call field 'get_real_community' (a nil value)

stack trace:


When attempting to talk to traders with Toxic Air addon active

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Food, drug and drinks animations v0.9 [1.5.2]

Any chance of the Red Forest bug fix where the character's hands won't be able to use anything at all upon the completion of an item animation?

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ [2.0.2] Body Health System Redux

yep, that's me. But I can still access the inventory in exchange of busy hand bug after using any restoration item

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Hideout Furniture (HF) v2.2.1

What are those "ahuyn" and "arm" dependencies?

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ B&S Patch for Interactive PDA

Thank you so much for this

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Arrival - Anomalies

Is this compatible with Cinematic VFX?

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

Suggestion : Slightly reduce the psy damage taken by player for More Dangerous Phantoms once they obtained Sakharov's helmet.

Good karma+2 votes
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Dismemberment 0.81 [for 1.5.2]

Done the TdrDelay troubleshoot also, yet the error still persists. I also suspect that the update 528.02 of my Nvidia might be the cause of this error

Right-o. Shall I tag you or may I dm you directly?

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Dismemberment 0.81 [for 1.5.2]

Specifically, 0.5 and 0.8.
I skipped 0.6 and 0.7 because of the error concern
I have RTX 3050 running the game on SSD

Good karma+1 vote
s4ndwh1ch
s4ndwh1ch - - 32 comments @ Dismemberment 0.81 [for 1.5.2]

Using this mod version 0.5+ with Blood Pools active is causing this error almost consistently in my case. Most of the time it happened is when NPC is gunfighting another NPC and they are not in my visual range. But I can still hear the gunshots clearly

FATAL ERROR

[error]Expression : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo;, 0, &pTexture2D;, 0 )
[error]Function : CRender::texture_load
[error]File : ..\xrRenderDX10\dx10Texture.cpp
[error]Line : 535
[error]Description : The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

[error]Arguments : c:/stalker anomaly/bin/..\gamedata\textures\ui\ui_actor_main_menu.dds

stack trace:

Good karma+1 vote