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Comment History
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

Thanks for the response. Yes, I have used that before. It does slow their attack some. However it is their advancement that I wish was slow. I like to advance slow through the ages. Right now I am using PicoPower AI and it still has the AI advancing rapidly. I will try to find other AIs to see if it will keep the AI at a slow pace of advancement.

Good karma+1 vote
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

The Barbarian AI is a challenge, but I would like to play this game at a slower pace. Is there a way to play this mod if I take out the Barbarian AI folders from the ScriptAI folder? Will this mod function without it or is there other files that are incorporated with this Barbarian AI? Just want the AI not to rush and go slower on this. This mod is by far the best mod. Can't play this game without it.

Good karma+1 vote
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony 2.0

Is it possible to play this excellent mod without the Barbarian AI folder in this? Don't get me wrong, the Barbarian AI is a great challenge, but I like to go slow in this game and the AI is just to fast for my taste. By far the best mod for this game.

Good karma+1 vote
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

Was there an update to this mod?

Good karma+1 vote
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

Yeah, I saw that before I posted, tried to dld that but kept on getting a file error. Thanks for responding though. Will figure something out.

Good karma+1 vote
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

I've tried the taunt 200 and got the AI difficulty decreasement level to 5 and they still spam units like crazy and attack way to early on easiest difficulty. This Barbarian AI is very challenging and sometimes it can be beat, if you cut them off from sources early which can be seldom done. Can we use another AI with is or is this the only AI that works with this fantastic mod? Thanks for any help.

Good karma+1 vote
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

low numbers would probably work, yea, might try a few games like that and see if there is a difference. It's just hard to get away from the big numbers on population. thanks for the info.

Good karma+2 votes
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

Is there any way to slow down the AI on this. They are challenging even on easiest. I want them to expand slowly. That is how I play. Thanks for any help.

Good karma+2 votes
Robroy35
Robroy35 - - 9 comments @ Age of Chivalry: Hegemony

Excellent mod Happertesch. I play the heck out of this. Just curious as to what might be in store for us on the next update. I was wondering is it possible to add any more civilizations to this or have you reached the limit? I'm guessing that each created civ you have here took the place of the originals? Anyway, great work. Can't wait to see what is next. Happy to see that this game is still thought of.

Good karma+1 vote