Average computer, Average life. I enjoy a chat and am always on the lookout for friends to game with online =)

Comment History  (0 - 30 of 105)
RisingDivinity
RisingDivinity Mar 8 2013, 8:02am says:

Am I the only one who thinks this looks strangely similar to an Eldar Falcon Grav-tank? o.0

+2 votes     media: Aeon Experimental Seige Tank
RisingDivinity
RisingDivinity Oct 9 2012, 6:21am says:

Just as a note the tutorial needs updating. It's telling me to press f2 and click on the 'top middle' button in order to access production. I found it on the left hand side of the screen. =\
Good work so far though, I'm impressed and would recommend this game to any interested =)

+1 vote     article: Towns 0.60 has been released !!
RisingDivinity
RisingDivinity May 19 2012, 6:13pm replied:

This reply ended up in the wrong place somehow =/

+2 votes     mod: Total Mayhem
RisingDivinity
RisingDivinity May 16 2012, 5:52pm replied:

Hrm, in that case I may have to sort through my supcom folders... It's a bit messy. Got 11 mods atm, the crashes started occurring when I updated this mod and blackops unleashed. Fresh start may help lol

+1 vote     mod: Total Mayhem
RisingDivinity
RisingDivinity May 16 2012, 5:49pm replied:

It did previously. I merely updated the two versions -_-

+2 votes     mod: Total Mayhem
RisingDivinity
RisingDivinity May 13 2012, 3:57am says:

Have you modified the UEF 'Triage' T2 Point Defense in any way? I downloaded this mod and the blackops [unleashed] mod and I keep getting a crash whenever I issue an a build order for one =S

+1 vote     mod: Total Mayhem
RisingDivinity
RisingDivinity Apr 12 2012, 5:49am replied:

Warp gates? You mean Jump gates? If the ships are to appear inside them like Mr.Thi wants then the jump gates are too small. Please clarify if you mean something else.

+1 vote     media: Development Testmap WIP
RisingDivinity
RisingDivinity Apr 8 2012, 3:46pm replied:

I agree with Cingularity. You don't need to have every ship undock from a station OR warp in. Having the capital class ships made 'off-map' to be warped in (like the shipyard in HW2)and the smaller ships made in stations would be an appropriate compromise. What the requirements are for beacons or being able to warp them in though is something I myself am not sure of as technology seems to be construction based as opposed to research based.

+1 vote     article: Discussion: Change Build tree/system.
RisingDivinity
RisingDivinity Mar 29 2012, 9:57am replied:

What options will there be for customisation? Visually there's nothing besides the overlay/interface to determine your ships from others'. Perhaps you could have engine exhaust colours based on player choice before a game?

+1 vote     media: Engine Effects. Please tell me whats looking best.
RisingDivinity
RisingDivinity Mar 29 2012, 9:54am replied:

Remember in the EVE online universe ships are ejected out the bottom of some stations. It's a 3D universe after all!

+1 vote     media: Engine Effects. Please tell me whats looking best.
RisingDivinity
RisingDivinity Mar 20 2012, 6:52am replied:

Should've been trains ;-)

+1 vote     media: Animal Mobs - Turtle
RisingDivinity
RisingDivinity Mar 20 2012, 6:45am says:

The thing I can't help but notice is that steve is lying down.

+1 vote     media: Turtle in Forest
RisingDivinity
RisingDivinity Dec 22 2011, 3:32pm says:

Multiplayer? Can someone post a link? I thought they cancelled multi =S

+1 vote     media: Mass Effect 3
RisingDivinity
RisingDivinity Dec 22 2011, 3:30pm says:

I like.

+1 vote     media: Mass Effect 3
RisingDivinity
RisingDivinity Dec 22 2011, 3:29pm replied:

Ah, looking at pictures in wrong order...

+1 vote     media: Mass Effect 3
RisingDivinity
RisingDivinity Dec 22 2011, 3:27pm says:

1 Active ability per member?
Don't dumb down the game please! =(

+1 vote     media: Mass Effect 3
RisingDivinity
RisingDivinity Dec 22 2011, 3:26pm says:

Meh squad setup is sorted: Liara (when available) + Garrus.
Wrex or Tali as back-up.
If anything i'm curious as to what fate bioware will cast the 'survivor of virmire.'

+1 vote     media: ashleyme3
RisingDivinity
RisingDivinity Dec 22 2011, 3:15pm says:

OMG
bioware has no spellcheck? =P
(Valient -> Valiant)

+1 vote     media: Some screenshots from BioWare Pulse - Some Guns
RisingDivinity
RisingDivinity Oct 29 2011, 5:50am says:

I wonder if the circular objects on the back are generators or perhaps cloaking devices? Looks cool, multi-weapon armada =)

+2 votes     media: Unknown
RisingDivinity
RisingDivinity Oct 29 2011, 5:47am replied:

Woah! Let's not forget an important little aspect in games called balancing! If you added a rapid ROF and AA on the thing then that would become 'OP' or 'IMBA' and become the only defence people would build. The whole point is to build different types of turrets to support each other! Otherwise this game would just become boring -_-

+2 votes     media: Updated UEF T3 Superheavy Point Defense
RisingDivinity
RisingDivinity Sep 12 2011, 8:17am replied:

I'm not sure all the units have upgrades to be applied with veterancy yet. Be patient and i'm sure they'll be implemented soon.

+1 vote     media: Fatboy veterencies upgrades
RisingDivinity
RisingDivinity Sep 12 2011, 8:12am says:

More info plz?

+2 votes     download: Combo mod
RisingDivinity
RisingDivinity Sep 12 2011, 2:29am says:

Naturally generated? Either way it's still good =)

+1 vote     media: ancient seed
RisingDivinity
RisingDivinity Sep 8 2011, 6:27am replied:

'She's holding a thermal detonator!'

+1 vote     media: Cerberus Assassin
RisingDivinity
RisingDivinity Jun 30 2011, 7:48pm says:

When confronting a foe at short range yet out of close combat or melee range, please apply a generous dosage of DAKKA DAKKA.

+1 vote     media: Mass Effect 3
RisingDivinity
RisingDivinity Jun 24 2011, 7:25am says:

Can I have it as a troops choice in my armoured company?

+1 vote     media: Tankette
RisingDivinity
RisingDivinity Jun 24 2011, 7:16am replied:

racism = bad. nuff sed.

+3 votes     media: Lord of Change
RisingDivinity
RisingDivinity Jun 24 2011, 7:04am replied:

fire support? The nids just use numbers and the space marines would like some geneseed left over to recover escpecially since they are already on the ground.
btw, noticed old-school zoanthropes. nice.

+1 vote     media: Epic siege and fortress
RisingDivinity
RisingDivinity Jun 24 2011, 6:48am says:

Kill team, go!

+1 vote     media: Horrors from a tomb just beneath you
RisingDivinity
RisingDivinity Jun 24 2011, 6:12am replied:

A really cool, squid-looking bug =P

+3 votes     media: UFO
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