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RSS Reviews
4

Yavuz Sultan Selim

Mod review

This mod needs a complete overhaul. Frankly it is a hot mess. The idea of a full world mod, or half world in this case, is such an interesting idea but is always executed so poorly. First off, I'd recommend time uniformity with the assets, i.e. getting rid of all of the items(armors, weapons) that would not be in use at the time. You have units with chainmail and surcoats fighting with units in seventeenth century garb. It's incredibly silly to have this sort of mish-mash of assets. It's also an extreme eye-sore. The Spanish is the only one that is even halfway decent when pertaining to the early sixteenth century accuracy. I'd recommend looking to Zedpaolo's Renaissance mod and Suvarnabhumi Mahayuth for inspiration for assets concerning the European theater of your mod.

7

J'ay Emprins (1465)

Mod review

Visually and stylistically from the ground up this might just be the best mod ever created; however, I've found that the mod's lacks and limitations make this an incredibly disappointing piece of work. The outer shell is beautiful and showcases tons of work and effort, yet it lacks any substance that isn't fully material. The lack of quests isn't an issue, there's simply no gameplay opportunity at all after about half an hour. The gameplay loop is incredibly outdated by 2023(year of release) standards, the battles rely solely on f1-f3 tactics, which for most people in the community is incredibly archaic. I spent about half-an-hour tonight simply marveling at the beauty of this mod. The armors themselves are probably the most detailed and beautiful I've personally ever seen. So far every single town I checked has its own independent scene, which is entirely unheard of when concerning full-conversions (the only other one that sticks out to me that went to this level of detail was TLD).
Honestly, if you were to add formations alone then this mod would become that much better.