Hello, I'm the developer of Ruins of Rydos. I've worked in the Game Industry for about three years now as a Quality Assurance Analyst. Projects I've worked on: Disney Think Fast! (PS2, Wii) (US/Europe) // HSM Sing It! (PS2, PC) (US/Europe) // Hannah Montana The Movie Game (Wii) (US) // G-Force (PSP) (US/Europe) // Disney Sing It! Pop Hits (Wii) (US) // God of War: Collection (PS3) (US/Japan/Europe) // God of War 3 (PS3) (US) // Toy Story 3 (XB360, PS3) (US/Europe) // Epic Mickey (Wii) (US) // Uncharted 3: Drake's Deception (PS3) (Multiplayer) (US)
A look into creating 8-bit animations and how to implement them.
ruins of rydos - attack animations preview
A look into how the character portraits have evolved from the beginning of the project to now.
ruins of rydos - pixel art evolution
How RoR is coming along, and how it will proceed in the coming months.
progress update
A demo of the game Ruins of Rydos is now available.
ruins of rydos - demo now available!
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