When I first heard about Brothers in Arms, it sounded like the perfect mixture of tactics and first-person action, and I wasn't disappointed. Early on, though, I was frustrated by certain things. I felt like there were a lot of commands missing, and the behavior of the AI squads could be improved a bit. I posted my suggestions on the Gearbox Forums, expecting a fix or mod to come out. Actually I thought that there was this huge modding community at the time, since every other WWII game seemed to have one, and Gearbox had released a pretty decent SDK with plenty of support from their own developers. Strangely, though, very few mods ever materialized. Three years later, I finally had some time to actually start modding Brothers in Arms myself. I started with the suggestions I had made such a long time ago, and just kept going. I have many more ideas that I may never get a chance to implement, because time is just very scarce these days...

Statistics

You need to have Flash and Javascript running in your browser to see this.

Embed

The statistics above update daily and provide insight into how well news, downloads, videos, images and other content you post is affecting the popularity of your member. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:

Click for a text link | Click for a image link | Click for a button | More »

Boost your statistics

We recommend you link to your member profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit page which has plenty of random site graphics to use. Mod DB - Change the Game

Please note

All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.