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Comment History  (0 - 30 of 42)
rekeption
rekeption - - 42 comments @ Misterkat's Realism Addon

i wish we could do the repair system like that but it seems not possible as of now.

after reading your comment this is my final decision on the tier 1&2 repair items : Postimg.cc
brown numbers are the repair values and black decimals are minimum repair conditions.

additionally,the "use as a repair part" section could be changed if you have good ideas. like if you use dvojka and brunox together they are effective.

Good karma+1 vote
rekeption
rekeption - - 42 comments @ Misterkat's Realism Addon

your numbers made the cleaning solvents almost identical. all of them can be used until 90 condition but repair different amounts. i changed the minimum threshold for vice repairs to 75 meaning you can repair your stuff until 75 condition without vice. and tweaked the numbers a little bit so the solvents and sprays are a little different than each other. overall that was my only concern with the mod good work

Good karma+2 votes
rekeption
rekeption - - 42 comments @ Spatial Anomaly

I actually found the basic tools in a really tight spot and there was a pda next to it. I didnt pick the pda up thinking i would **** up some quest but nothing bad happened. Did i change my ending for the game? Pda was something like zweg's pda

Good karma+1 vote
rekeption
rekeption - - 42 comments @ Spatial Anomaly

I wasnt able to find the basic tools in cordon. can you tell me where it is

Good karma+1 vote
rekeption
rekeption - - 42 comments @ Spatial Anomaly

dude the shell zombie is a ************* tank. i thought maybe if i take the armor pen bullets from the locked box that will help. but no. spent at least 90 armor pen bullets on him but it still doesnt die this has to be a joke

Good karma+2 votes
rekeption
rekeption - - 42 comments @ Left To Die

is there a shifting gear mechanic in the game? i tried some keys but couldnt figure out if there is one

Good karma+1 vote
rekeption
rekeption - - 42 comments @ Left To Die

the lada drives too slow. its like it drives on gear 1. i couldnt find proper vehicle config files to edit the values.

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

is it possible to finish the game without glitching the last doors?

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

i tried eliminating the boss,which makes him hostile to me even after reloading. would he go back to neutral if i reload far away from him? maybe change map?

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

sadly that didnt work. if theres an option to disable "speak to the boss" feature for all npcs,that would do.

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

i have a quest from an npc i cant talk to. he wants me to talk to his boss instead. what do :|

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

please let us choose if we want to take the mutant parts or not. pressing esc still collects them. also the ability to collect the desired parts would be nice.

Good karma+3 votes
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

i solved the problem. Kiril the leader of the team goes behind the teleporter(to dark valley) when you kill the zombies at the entrance. it seems you need the team with you for the code to work. i had to kill the zombies fast and go with kiril's dialog fast before he was unreachable.

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

the code 1243 for x18 doesnt work for the first code door. i found it on the scientist near the anti-rad sink

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

what is wrong with these monolith troops? they throw grenades right near my *** whereever i am and as soon as i hear the nade dropping i die. is this intended?

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

the 85% and 87% all weapons repair spray/lubricants are playing the wrong sound effects.(there maybe others too) it plays the sound effect for drinking and it makes me uncomfortable D:

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

what i meant was knowing where my stamina comes from at any given time.also the values. like from food(33max),%5 from adrenaline(33max) and from artifacts(33max). this would be really awesome if you could implement it

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

if you can,please add a satiety bar or add colors to the stamina bar in Inventory. i want to know where my stamina comes from. like maybe yellow for food stamina green for adrenaline boosts and blue for artifact boosts.

also how much kcal. i have to consume when my character is 0 hungry?

Good karma+3 votes
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

i think i noticed this too,my shell artifact says it reduces wound and bulletproof protection a lot but when i equip it,i gain stamina regen but dont lose protection values(or so it seems). which file i should look at to see what artifact does exactly what?

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

i saw more sections like that in some outfits

it was like

outfit_immunities

outfit_immunities_add

outfit_immunities_burn_add

outfit_immunities_chemical_burn_add

outfit_immunities_shock_add

etc.

if you find out what these are i'd appreciate it

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

sorry,i was thinking about dead air when i posted that. i checked and the item_repair is not extracted from the databases. you'll have to do that. you want the item_repair.ltx file

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

description values are wrong,i had to edit the repair items myself to fix that

Good karma+1 vote
rekeption
rekeption - - 42 comments @ ZoneExpanded - Road To The North

the bandit commander trenchcoat gets destroyed with 3-4 shots. is it intended?

this is the immunity values for guardian of freedom

------------------------------------------------------------------------

[sect_svoboda_heavy_outfit_2_immunities]
burn_immunity = 0.55 ;коэффициенты иммунитета самого костюма
strike_immunity = 0
shock_immunity = 0.027
wound_immunity = 0.033 radiati ; = 0.05
telepatic_immunity = 0.0
chemical_burn_immunity = 0.045 explosi
fire_wound_immunity = 0.033

and this is the immunity values for bandit commander

[sect_trenchcoat_brown_outfit_immunities]
burn_immunity = 0.29 ;коэффициенты иммунитета самого костюма
strike_immunity = 0.0
shock_immunity = 0.24
wound_immunity = 0.15 radiati
telepatic_immunity = 0.0
chemical_burn_immunity = 0.24 explosi
fire_wound_immunity = 0.11

[sect_trenchcoat_brown_outfit_immunities_add]
burn_immunity = -0.010 ;коэффициенты иммунитета самого костюма
strike_immunity = 0.0
shock_immunity = -0.08
wound_immunity = -0.08 radiati
telepatic_immunity = 0.0
chemical_burn_immunity = -0.01 explosi
fire_wound_immunity = -0.011

----------------------------------------------------------

so i have 2 questions here

1-)why is there 2 sections for bandit commander?
"brown_outfit_immunities" and "brown_outfit_immunities_add"
what does the second section do?

2-)what is "strike_immunity"

I used freedom leather jacket,freedom light outfit and freedom heavy outfit without problems,they degraded normally but my trenchgoat got destroyed with a few shots.

Good karma+1 vote
rekeption
rekeption - - 42 comments @ S.T.A.L.K.E.R. - Lost Alpha

use cheat engine to give yourself the desired money

Good karma+2 votes
rekeption
rekeption - - 42 comments @ S.T.A.L.K.E.R. - Lost Alpha

was hoping some russian brother to translate it for us :D

Good karma+2 votes
rekeption
rekeption - - 42 comments @ S.T.A.L.K.E.R. - Lost Alpha

what is this
Ibb.co

Good karma+1 vote
rekeption
rekeption - - 42 comments @ S.T.A.L.K.E.R. - Lost Alpha

if you mean the ones in the left bottom of the map they were hostile to me

Good karma+1 vote
rekeption
rekeption - - 42 comments @ S.T.A.L.K.E.R. - Lost Alpha

yes. theres a location next to sakharovs bunker with a helicopter in it.Fine tools are on top of a box near the helicopter.You might need some rad protection though.

Good karma+1 vote
rekeption
rekeption - - 42 comments @ S.T.A.L.K.E.R. - Lost Alpha

i̶ ̶c̶a̶n̶t̶ ̶f̶i̶n̶d̶ ̶t̶h̶e̶ ̶e̶n̶d̶u̶r̶a̶n̶c̶e̶ ̶u̶p̶g̶r̶a̶d̶e̶ ̶o̶n̶ ̶d̶a̶r̶k̶s̶c̶a̶p̶e̶.̶b̶u̶t̶ ̶t̶h̶e̶r̶e̶s̶ ̶a̶n̶ ̶a̶r̶m̶o̶r̶ ̶u̶p̶g̶r̶a̶d̶e̶ ̶i̶n̶ ̶m̶y̶ ̶p̶d̶a̶ ̶w̶i̶t̶h̶ ̶t̶h̶i̶s̶ ̶d̶e̶s̶c̶r̶i̶p̶t̶i̶o̶n̶:̶ ̶"̶s̶c̶h̶e̶m̶a̶t̶i̶c̶s̶ ̶o̶f̶ ̶a̶n̶ ̶i̶n̶t̶e̶g̶r̶a̶t̶e̶d̶ ̶s̶y̶s̶t̶e̶m̶ ̶t̶h̶a̶t̶ ̶m̶o̶n̶i̶t̶o̶r̶s̶ ̶t̶h̶e̶ ̶w̶e̶a̶r̶e̶r̶'̶s̶ ̶h̶e̶a̶l̶t̶h̶ ̶a̶n̶d̶ ̶i̶n̶t̶r̶o̶d̶u̶c̶e̶s̶ ̶c̶o̶a̶g̶u̶l̶a̶t̶i̶o̶n̶ ̶a̶g̶e̶n̶t̶ ̶i̶n̶t̶o̶ ̶t̶h̶e̶ ̶b̶l̶o̶o̶d̶s̶t̶r̶e̶a̶m̶.̶"̶ ̶ ̶i̶ ̶g̶u̶e̶s̶s̶ ̶t̶h̶i̶s̶ ̶i̶s̶ ̶t̶h̶e̶ ̶o̶n̶e̶ ̶f̶o̶r̶ ̶b̶l̶e̶e̶d̶i̶n̶g̶ ̶n̶o̶t̶ ̶e̶n̶d̶u̶r̶a̶n̶c̶e̶ ̶c̶a̶n̶ ̶y̶o̶u̶ c̶o̶n̶f̶i̶r̶m̶ ̶?̶

Found it

Good karma+1 vote
rekeption
rekeption - - 42 comments @ S.T.A.L.K.E.R. - Lost Alpha

if you guys noticed,there are some files in the computers all across the gameboard.Theres these unknown files when you open them you view them with "hex viewer".Did anyone decrypt these files into something meaningful? Also the second galery in image viewer is locked.Anyway to unlock it ?

Good karma+1 vote